Rust Data LabData lab · live
Live readings Servers11,784 Players64,568 Populated3,550 Fresh wipes · 3h132 Sampled every 5 min

Element card · group PvE · atomic number 15,155, its rank

Rustoria.co - US Main Preview Server (Map #5)

Offline 2.28.130.244:28010 checked 12d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,155top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:51 UTC13d ago 1 – running 0
Mon 12 Oct, 11:43 UTC15d ago 0 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 299
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 299/ 2,000
  2. 2 Ch Chrayntopia ♡ … 134
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average 134/ 200
  3. 3 Ru [US] RustEZ Sc… 52
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 52/ 200
  4. 4 Ru [US] RustEZ Su… 42
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 42/ 200
  5. 5 Or Orange Dream |… 27
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 39 on average 27/ 200
  6. 6 Zo Zombie Land PV… 34
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 34/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rustoria.co - US Main Preview Server (Map #5)?

The map on Rustoria.co - US Main Preview Server (Map #5) is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on Rustoria.co - US Main Preview Server (Map #5)?

Nothing in the name of Rustoria.co - US Main Preview Server (Map #5) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rustoria.co - US Main Preview Server (Map #5) sit?

No region tag is published by Rustoria.co - US Main Preview Server (Map #5); its name, though, points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 2.28.130.244:28010 is the address it uses.

Which Rust version is Rustoria.co - US Main Preview Server (Map #5) on?

On Linux, Rustoria.co - US Main Preview Server (Map #5) is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rustoria.co - US Main Preview Server (Map #5) stay online?

Rustoria.co - US Main Preview Server (Map #5) is not online at the moment; the last sighting was 12 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Rustoria.co - US Main Preview Server (Map #5), and at what time?

Too few wipes are on record for Rustoria.co - US Main Preview Server (Map #5) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 23 hours ago.

What does a typical wipe day on Rustoria.co - US Main Preview Server (Map #5) involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 28 hours after it began.

Tags, lists

Which meanings sit behind the tags on Rustoria.co - US Main Preview Server (Map #5)?

The game's server browser reads the tags Rustoria.co - US Main Preview Server (Map #5) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; builds (Build server): Design and test your bases here; creative (Creative): No gathering here, just sandbox building of your choosing; training (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rustoria.co - US Main Preview Server (Map #5) appear in?

The Rust Data Lab lists that include Rustoria.co - US Main Preview Server (Map #5) are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Rustoria.co - US Main Preview Server (Map #5) place?

Rustoria.co - US Main Preview Server (Map #5) sits at #15,155 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Rustoria.co - US Main Preview Server (Map #5) tell you?

The last recorded sighting of Rustoria.co - US Main Preview Server (Map #5) was 12 days 19 hours ago, and it is offline now.

How to join

How can you connect to Rustoria.co - US Main Preview Server (Map #5)?

You can connect by pressing F1 in Rust and entering client.connect 2.28.130.244:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
builds
Build server Design and test your bases here.
creative
Creative No gathering here, just sandbox building of your choosing.
training
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.