Rust Data LabData lab · live
Live readings Servers11,762 Players65,727 Populated3,483 Fresh wipes · 3h193 Sampled every 5 min

Element card · group PvE · atomic number 16,537, its rank

Rustoria.co - US Main Preview Server (Map #3)

Offline 2.28.134.150:28010 checked 27d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:22 UTC28d ago 0 – running 0
Wed 30 Sep, 23:18 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:04 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:28 UTC29d ago 0 – 0.3 days 0
Wed 30 Sep, 02:43 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 20:32 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 13:50 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 07:09 UTC30d ago 0 – 0.3 days 0
Tue 29 Sep, 00:46 UTC30d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ch Chrayntopia ♡ … 33
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 33/ 200
  3. 3 Ru [US] RustEZ Sc… 24
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 24/ 200
  4. 4 Ru [US] RustEZ Su… 13
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 13/ 200
  5. 5 He Hex US PVE Mon… 58
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 58/ 100
  6. 6 Zo Zombie Land PV… 8
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Rustoria.co - US Main Preview Server (Map #3)?

Rustoria.co - US Main Preview Server (Map #3) runs a procedural map of size 4,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is Rustoria.co - US Main Preview Server (Map #3) configured, and what rules apply?

The name of Rustoria.co - US Main Preview Server (Map #3) carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rustoria.co - US Main Preview Server (Map #3) sit?

No region tag is published by Rustoria.co - US Main Preview Server (Map #3); its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.28.134.150:28010.

Which Rust version is Rustoria.co - US Main Preview Server (Map #3) on?

Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Main Preview Server (Map #3) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rustoria.co - US Main Preview Server (Map #3) for staying online?

Currently offline, Rustoria.co - US Main Preview Server (Map #3) was last seen 27 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

What is the wiping pattern on Rustoria.co - US Main Preview Server (Map #3)?

No next wipe can be predicted on Rustoria.co - US Main Preview Server (Map #3): its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 23 hours ago.

How does Rustoria.co - US Main Preview Server (Map #3) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Rustoria.co - US Main Preview Server (Map #3)?

These are the tags Rustoria.co - US Main Preview Server (Map #3) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): It runs build 166472; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; builds (Build server): Practise base design and construction; creative (Creative): Build freely in a sandbox, with no gathering needed; training (Combat training): Training for aim and PvP, with loot provided; modded (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - US Main Preview Server (Map #3) come up?

The Rust Data Lab lists that include Rustoria.co - US Main Preview Server (Map #3) are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does Rustoria.co - US Main Preview Server (Map #3) place?

Rustoria.co - US Main Preview Server (Map #3) sits at #16,537 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Rustoria.co - US Main Preview Server (Map #3) tell you?

No live signal from Rustoria.co - US Main Preview Server (Map #3) right now, which was last seen 27 days 23 hours ago.

How to join

What is the way to join Rustoria.co - US Main Preview Server (Map #3)?

Open the console with F1 in Rust and type client.connect 2.28.134.150:28010. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166472
Build It runs build 166472.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.
builds
Build server Practise base design and construction.
creative
Creative Build freely in a sandbox, with no gathering needed.
training
Combat training Training for aim and PvP, with loot provided.

Mods and access

modded
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.