Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group PvE · atomic number 16,537, its rank

Rustoria.co - US Long Preview Server (Map #3)

Offline 2.28.134.193:28010 checked 27d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 23:19 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:26 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:28 UTC28d ago 0 – 0.4 days 0
Tue 29 Sep, 14:36 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:24 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 02:00 UTC29d ago 0 – 0.3 days 0
Mon 28 Sep, 19:39 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 203
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203/ 2,000
  2. 2 Ch Chrayntopia ♡ … 75
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 75/ 200
  3. 3 Ru [US] RustEZ Sc… 40
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40/ 200
  4. 4 Ru [US] RustEZ Su… 32
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  5. 5 Or Orange Dream |… 18
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 36 on average 18/ 200
  6. 6 Zo Zombie Land PV… 23
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rustoria.co - US Long Preview Server (Map #3)?

Rustoria.co - US Long Preview Server (Map #3) runs a procedural map of size 4,750 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

How is Rustoria.co - US Long Preview Server (Map #3) configured, and what rules apply?

The name of Rustoria.co - US Long Preview Server (Map #3) carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rustoria.co - US Long Preview Server (Map #3)?

Going by its name rather than a tag, Rustoria.co - US Long Preview Server (Map #3) points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.28.134.193:28010.

What Rust version does Rustoria.co - US Long Preview Server (Map #3) currently run?

Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Long Preview Server (Map #3) uses. The protocol must match for you to join; Steam will update your game.

How dependable is Rustoria.co - US Long Preview Server (Map #3) for staying online?

Rustoria.co - US Long Preview Server (Map #3) is not online at the moment; the last sighting was 27 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

When does Rustoria.co - US Long Preview Server (Map #3) wipe, and how often?

No next wipe can be predicted on Rustoria.co - US Long Preview Server (Map #3): its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours ago.

What does a typical wipe day on Rustoria.co - US Long Preview Server (Map #3) involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Rustoria.co - US Long Preview Server (Map #3)?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166472 (Build): Build number: 166472; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; builds (Build server): Practise base design and construction; creative (Creative): You get a sandbox for building, without gathering; training (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rustoria.co - US Long Preview Server (Map #3) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - US Long Preview Server (Map #3) come up?

The Rust Data Lab lists that include Rustoria.co - US Long Preview Server (Map #3) are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rustoria.co - US Long Preview Server (Map #3) place?

The seven-day player-hours table has Rustoria.co - US Long Preview Server (Map #3) at #16,537, in the top 70% of ranked servers.

How full is Rustoria.co - US Long Preview Server (Map #3) right now?

The last recorded sighting of Rustoria.co - US Long Preview Server (Map #3) was 27 days 5 hours ago, and it is offline now.

Getting on

How can you connect to Rustoria.co - US Long Preview Server (Map #3)?

You can connect by pressing F1 in Rust and entering client.connect 2.28.134.193:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166472
Build Build number: 166472.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.
builds
Build server Practise base design and construction.
creative
Creative You get a sandbox for building, without gathering.
training
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.