Element card · group PvE · atomic number 16,537, its rank
Rustoria.co - US Long Preview Server (Map #1)
Offline 2.28.136.236:28010 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:29 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:18 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:03 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:26 UTC27d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:26 UTC28d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:33 UTC28d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 08:24 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 01:25 UTC28d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:13 UTC29d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rustoria.co - US Long Preview Server (Map #1)?
A procedural map of size 4,750 with seed 1337 runs on Rustoria.co - US Long Preview Server (Map #1), generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
What rules has Rustoria.co - US Long Preview Server (Map #1) set, and what settings are in force?
Nothing in the name of Rustoria.co - US Long Preview Server (Map #1) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.
Server details
Which location is Rustoria.co - US Long Preview Server (Map #1) based in?
No region tag is published by Rustoria.co - US Long Preview Server (Map #1); its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 2.28.136.236:28010.
What Rust version does Rustoria.co - US Long Preview Server (Map #1) currently run?
On Linux, Rustoria.co - US Long Preview Server (Map #1) is running Rust network protocol 2634 and build 166472. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rustoria.co - US Long Preview Server (Map #1) stay up, and how reliable is its uptime?
Currently offline, Rustoria.co - US Long Preview Server (Map #1) was last seen 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
Wipe schedule
When does Rustoria.co - US Long Preview Server (Map #1) wipe, and how often?
There is no next wipe to predict for Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 11 hours ago.
What does a typical wipe day on Rustoria.co - US Long Preview Server (Map #1) involve?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on Rustoria.co - US Long Preview Server (Map #1)?
These are the tags Rustoria.co - US Long Preview Server (Map #1) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166472 (Build): Build number: 166472; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; builds (Build server): Base building and practice are the focus; creative (Creative): No gathering here, just sandbox building of your choosing; training (Combat training): Training for aim and PvP, with loot provided; modded (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rustoria.co - US Long Preview Server (Map #1) appear in?
The Rust Data Lab lists that include Rustoria.co - US Long Preview Server (Map #1) are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
What position does Rustoria.co - US Long Preview Server (Map #1) hold among Rust servers?
The seven-day player-hours table has Rustoria.co - US Long Preview Server (Map #1) at #16,537, in the top 70% of ranked servers.
How many players does Rustoria.co - US Long Preview Server (Map #1) have at the moment?
Rustoria.co - US Long Preview Server (Map #1) is offline at the moment; the last sighting was 26 days 11 hours ago.
Connection
What is the way to join Rustoria.co - US Long Preview Server (Map #1)?
Open the console with F1 in Rust and type client.connect 2.28.136.236:28010. The Launch Rust button on this page does the same job through Steam.