Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 16,599, its rank

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.139.139:28010 checked 27d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,599top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC27d ago 0 – running 0
Wed 30 Sep, 23:23 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC30d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 300
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 300/ 2,000
  2. 2 Ch Chrayntopia ♡ … 175
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 175/ 200
  3. 3 Ru [US] RustEZ Sc… 58
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 58/ 200
  4. 4 Ru [US] RustEZ Su… 42
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 42/ 200
  5. 5 Or Orange Dream |… 26
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 26/ 200
  6. 6 Zo Zombie Land PV… 45
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 45/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rustoria.co - US Long Preview Server (Map #4)?

The map on Rustoria.co - US Long Preview Server (Map #4) is procedural at size 4,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on Rustoria.co - US Long Preview Server (Map #4)?

No gather rate appears in the name of Rustoria.co - US Long Preview Server (Map #4). Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rustoria.co - US Long Preview Server (Map #4) sit?

The name of Rustoria.co - US Long Preview Server (Map #4) points to North America, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 2.28.139.139:28010.

Which Rust version is Rustoria.co - US Long Preview Server (Map #4) on?

Rust network protocol 2634 and build 166461 on Linux is what Rustoria.co - US Long Preview Server (Map #4) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rustoria.co - US Long Preview Server (Map #4) stay online?

Rustoria.co - US Long Preview Server (Map #4) is not online at the moment; the last sighting was 27 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe days

How often does a wipe happen on Rustoria.co - US Long Preview Server (Map #4), and at what time?

With no fixed rhythm, Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 19 hours ago.

What does a typical wipe day on Rustoria.co - US Long Preview Server (Map #4) involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Rustoria.co - US Long Preview Server (Map #4)?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166461 (Build): The game build is 166461; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; builds (Build server): Base building and practice are the focus; creative (Creative): You get a sandbox for building, without gathering; training (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; modded (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rustoria.co - US Long Preview Server (Map #4) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - US Long Preview Server (Map #4) come up?

These themed Rust Data Lab lists carry Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rustoria.co - US Long Preview Server (Map #4) place?

Player hours over the last week put Rustoria.co - US Long Preview Server (Map #4) at #16,599, inside the top 70% of ranked servers.

What does the current player count on Rustoria.co - US Long Preview Server (Map #4) tell you?

Rustoria.co - US Long Preview Server (Map #4) is offline at the moment; the last sighting was 27 days 18 hours ago.

Getting on

What steps get you onto Rustoria.co - US Long Preview Server (Map #4)?

In Rust, press F1 and enter client.connect 2.28.139.139:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166461
Build The game build is 166461.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
builds
Build server Base building and practice are the focus.
creative
Creative You get a sandbox for building, without gathering.
training
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

modded
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.