Rust Data LabData lab · live
Live readings Servers11,595 Players33,980 Populated2,824 Fresh wipes · 3h64 Sampled every 5 min

Element card · group PvE · atomic number 16,084, its rank

Rustoria.co - US Long Preview Server (Map #5)

Offline 2.28.140.203:28010 checked 26d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:48 UTC26d ago 0 – running 0
Thu 1 Oct, 07:19 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 10:59 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 03:57 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 20:45 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 14:38 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 08:33 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 00:10 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 212
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 212/ 2,000
  2. 2 Ch Chrayntopia ♡ … 111
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 98 on average 111/ 200
  3. 3 Ru [US] RustEZ Sc… 38
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 38/ 200
  4. 4 Ru [US] RustEZ Su… 44
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 44/ 200
  5. 5 Or Orange Dream |… 22
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 38 on average 22/ 200
  6. 6 Zo Zombie Land PV… 40
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 40/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rustoria.co - US Long Preview Server (Map #5)?

A procedural map of size 4,750 with seed 1337 runs on Rustoria.co - US Long Preview Server (Map #5), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is Rustoria.co - US Long Preview Server (Map #5) configured, and what rules apply?

Nothing in the name of Rustoria.co - US Long Preview Server (Map #5) gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Rustoria.co - US Long Preview Server (Map #5) sit?

No region tag is published by Rustoria.co - US Long Preview Server (Map #5); its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 2.28.140.203:28010 is the address it uses.

On what Rust version does Rustoria.co - US Long Preview Server (Map #5) operate?

On Linux, Rustoria.co - US Long Preview Server (Map #5) is running Rust network protocol 2634 and build 166493. The protocol must match for you to join; Steam will update your game.

How dependable is Rustoria.co - US Long Preview Server (Map #5) for staying online?

Currently offline, Rustoria.co - US Long Preview Server (Map #5) was last seen 26 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

When does Rustoria.co - US Long Preview Server (Map #5) wipe, and how often?

With no fixed rhythm, Rustoria.co - US Long Preview Server (Map #5) wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 14 hours ago.

What does a typical wipe day on Rustoria.co - US Long Preview Server (Map #5) involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Rustoria.co - US Long Preview Server (Map #5)?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; builds (Build server): Base building and practice are the focus; creative (Creative): No gathering here, just sandbox building of your choosing; training (Combat training): Practise aim and PvP while the loot comes to you; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rustoria.co - US Long Preview Server (Map #5) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rustoria.co - US Long Preview Server (Map #5) appear in?

The Rust Data Lab lists that include Rustoria.co - US Long Preview Server (Map #5) are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How does Rustoria.co - US Long Preview Server (Map #5) compare with other servers in the rankings?

The seven-day player-hours table has Rustoria.co - US Long Preview Server (Map #5) at #16,084, in the top 69% of ranked servers.

What does the current player count on Rustoria.co - US Long Preview Server (Map #5) tell you?

Rustoria.co - US Long Preview Server (Map #5) is offline at the moment; the last sighting was 26 days 10 hours ago.

Getting on

What is the way to join Rustoria.co - US Long Preview Server (Map #5)?

In Rust, press F1 and enter client.connect 2.28.140.203:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.
builds
Build server Base building and practice are the focus.
creative
Creative No gathering here, just sandbox building of your choosing.
training
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.