Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group PvE · atomic number 6,019, its rank

Live Free Gaming: US Casual PVE/PVP

Online 216.246.220.112:28015 checked 6m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,019top 27%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:53 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 110
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 110/ 2,000
  2. 2 Ch Chrayntopia ♡ … 32
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 32/ 200
  3. 3 Ru [US] RustEZ Sc… 24
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 24/ 200
  4. 4 Ru [US] RustEZ Su… 11
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 11/ 200
  5. 5 He Hex US PVE Mon… 56
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 56/ 100
  6. 6 Zo Zombie Land PV… 10
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 10/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Live Free Gaming: US Casual PVE/PVP?

Live Free Gaming: US Casual PVE/PVP runs a procedural map of size 5,000 with seed 827310658; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Live Free Gaming: US Casual PVE/PVP set, and what settings are in force?

Nothing in the name of Live Free Gaming: US Casual PVE/PVP gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Live Free Gaming: US Casual PVE/PVP based in?

The name of Live Free Gaming: US Casual PVE/PVP points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.246.220.112:28015.

On what Rust version does Live Free Gaming: US Casual PVE/PVP operate?

On Windows, Live Free Gaming: US Casual PVE/PVP is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Live Free Gaming: US Casual PVE/PVP for staying online?

At the moment, Live Free Gaming: US Casual PVE/PVP is online. About 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Live Free Gaming: US Casual PVE/PVP perform?

In the last 48 hours, it averaged 205 server fps, with a low of 118. The maximum entity count was 171,788, covering buildings, deployables and all else in the world. Up to 4,682 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Live Free Gaming: US Casual PVE/PVP wipe, and how often?

The only wipe on Live Free Gaming: US Casual PVE/PVP is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 16 hours ago.

How does Live Free Gaming: US Casual PVE/PVP look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 32 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Live Free Gaming: US Casual PVE/PVP?

The game's server browser reads the tags Live Free Gaming: US Casual PVE/PVP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Live Free Gaming: US Casual PVE/PVP appear in?

The Rust Data Lab lists that include Live Free Gaming: US Casual PVE/PVP are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Live Free Gaming: US Casual PVE/PVP place?

Player hours over the last week put Live Free Gaming: US Casual PVE/PVP at #6,019, inside the top 27% of ranked servers.

How full is Live Free Gaming: US Casual PVE/PVP right now?

Live Free Gaming: US Casual PVE/PVP currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 14:00 UTC, at 1 players.

Connection

What is the way to join Live Free Gaming: US Casual PVE/PVP?

You can connect by pressing F1 in Rust and entering client.connect 216.246.220.112:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/whrXuZhYzg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.