Element card · group PvE · atomic number 3,696, its rank
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28029 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:47 UTC, in 17h. Every Friday at 14:47 UTC · high confidence
Coming wipes
- 17hFri 30 Oct, 14:47 UTC
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 14:47 UTC
- 14d 17hFri 13 Nov, 14:47 UTC
- 21d 17hFri 20 Nov, 14:47 UTC
- 28d 17hFri 27 Nov, 14:47 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 14:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:47 UTC6d ago | 3 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 7 | halved by day 2 | 7 days | 1 |
| Fri 9 Oct, 13:54 UTC20d ago | 5 | held half | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW28d ago | 4 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC34d ago | 7 | halved by day 1 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC41d ago | 4 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 5,000 with seed 86329953 runs on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: gather runs at 50x on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] based in?
No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 216.39.240.13:28029 is the address it uses.
Which Rust version is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] for staying online?
At the moment, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is online. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?
The last 48 hours show an average of 29 server fps and a minimum of 5. The maximum entity count was 162,634, covering buildings, deployables and all else in the world. Up to 4,851 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe falls due. The world it is running now dates from 6 days 6 hours ago. Weekly wipes are what its tags advertise.
What does a typical wipe day on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] involve?
Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 22 hours after it began. Half that peak was held until the next wipe in 60% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.
Where it appears
How should you read the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): 101 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear in?
You will find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Data Lab lists: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?
Player hours over the last week put RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,696, inside the top 17% of ranked servers.
How full is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?
Of 101 slots, 1 are taken on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now. The week's figures average 1 players and top out at 4. Peak time in the past 48 hours: 15:00 UTC, when the average was 3 players.
How to join
What steps get you onto RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, press F1 and enter client.connect 216.39.240.13:28029. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.rust-gaming-nation.com/.
