Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h496 Sampled every 5 min

Element card · group PvE · atomic number 3,696, its rank

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28029 checked 9m ago

50x weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 101 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,696top 17%
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 14:47 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:47 UTC, in 17h. Every Friday at 14:47 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. 17hFri 30 Oct, 14:47 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 14:47 UTC
  4. 14d 17hFri 13 Nov, 14:47 UTC
  5. 21d 17hFri 20 Nov, 14:47 UTC
  6. 28d 17hFri 27 Nov, 14:47 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 14:47 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:47 UTC6d ago 3 – running 0
Fri 16 Oct, 13:49 UTC13d ago 7 halved by day 2 7 days 1
Fri 9 Oct, 13:54 UTC20d ago 5 held half 7 days 1
Thu 1 Oct, 18:06 UTC FW28d ago 4 held half 7.8 days 2
Fri 25 Sep, 15:16 UTC34d ago 7 halved by day 1 6.1 days 2
Fri 18 Sep, 14:05 UTC41d ago 4 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 5,000 with seed 86329953 runs on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: gather runs at 50x on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] based in?

No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Rust Data Lab shows a server's stated location, not a verified position of the machine. 216.39.240.13:28029 is the address it uses.

Which Rust version is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] for staying online?

At the moment, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is online. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?

The last 48 hours show an average of 29 server fps and a minimum of 5. The maximum entity count was 162,634, covering buildings, deployables and all else in the world. Up to 4,851 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] follow this rhythm: every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe falls due. The world it is running now dates from 6 days 6 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] involve?

Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 22 hours after it began. Half that peak was held until the next wipe in 60% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

How should you read the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): 101 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear in?

You will find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Data Lab lists: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

Player hours over the last week put RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,696, inside the top 17% of ranked servers.

How full is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?

Of 101 slots, 1 are taken on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now. The week's figures average 1 players and top out at 4. Peak time in the past 48 hours: 15:00 UTC, when the average was 3 players.

How to join

What steps get you onto RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 216.39.240.13:28029. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp101
Max players 101 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.