Element card · group PvE · atomic number 5,031, its rank
APOCALYPSE ZOMBIES
Online 217.146.80.170:28210 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on APOCALYPSE ZOMBIES?
The map on APOCALYPSE ZOMBIES is procedural at size 3,000 with seed 1414978761, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
How is APOCALYPSE ZOMBIES configured, and what rules apply?
No gather rate appears in the name of APOCALYPSE ZOMBIES. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is APOCALYPSE ZOMBIES based in?
Nothing about a region is published by APOCALYPSE ZOMBIES. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 217.146.80.170:28210 is the address it uses.
Which Rust version is APOCALYPSE ZOMBIES on?
On Windows, APOCALYPSE ZOMBIES is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does APOCALYPSE ZOMBIES stay up, and how reliable is its uptime?
Right now, APOCALYPSE ZOMBIES is reachable. According to the uptime it reports, the last restart was about 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Is APOCALYPSE ZOMBIES known for smooth running?
The last 48 hours show an average of 121 server fps and a minimum of 72. The maximum entity count was 85,916, covering buildings, deployables and all else in the world. The highest memory usage was 3,169 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on APOCALYPSE ZOMBIES?
Wiping once a month with the force wipe is what APOCALYPSE ZOMBIES does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 14 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on APOCALYPSE ZOMBIES involve?
Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 2 hours in.
Where it appears
How should you read the tags on APOCALYPSE ZOMBIES?
The game's server browser reads the tags APOCALYPSE ZOMBIES publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does APOCALYPSE ZOMBIES come up?
These themed Rust Data Lab lists carry APOCALYPSE ZOMBIES: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does APOCALYPSE ZOMBIES hold among Rust servers?
Player hours over the last week put APOCALYPSE ZOMBIES at #5,031, inside the top 23% of ranked servers.
What does the current player count on APOCALYPSE ZOMBIES tell you?
At the moment APOCALYPSE ZOMBIES has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 5 at the top. Over 48 hours, the highest average fell at 18:00 UTC, at 2 players.
How to join
How can you connect to APOCALYPSE ZOMBIES?
You can connect by pressing F1 in Rust and entering client.connect 217.146.80.170:28210, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/4g7Va88eMn.