Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 1,655, its rank

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average3peak 11
Rank · atomic number#1,655top 7%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago 21 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 55
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 55/ 300
  2. 2 Ru [US] RustEZ Sc… 58
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 58/ 200
  3. 3 Ru [US] RustEZ Su… 42
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 42/ 200
  4. 4 宗门 [坚果PVE]宗门/合成/挂… 29
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 29/ 100
  5. 5 Pv 1[PvE]Тульский… 8
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 8/ 200
  6. 6 Zo Zombie Land PV… 45
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 45/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Pve|TimeOut|Easy|Skill|Skin?

A procedural map of size 4,250 with seed 391031548 runs on Pve|TimeOut|Easy|Skill|Skin, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Pve|TimeOut|Easy|Skill|Skin configured, and what rules apply?

The name of Pve|TimeOut|Easy|Skill|Skin carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Pve|TimeOut|Easy|Skill|Skin sit?

No region is published by Pve|TimeOut|Easy|Skill|Skin. Rust Data Lab shows a server's stated location, not a verified position of the machine. 37.192.174.169:28015 is the address it uses.

What Rust version does Pve|TimeOut|Easy|Skill|Skin currently run?

On Windows, Pve|TimeOut|Easy|Skill|Skin is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Pve|TimeOut|Easy|Skill|Skin stay up, and how reliable is its uptime?

Right now, Pve|TimeOut|Easy|Skill|Skin is reachable. The uptime it reports suggests it restarted roughly 57 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Pve|TimeOut|Easy|Skill|Skin perform?

The last 48 hours show an average of 65 server fps and a minimum of 58. The maximum entity count was 176,885, covering buildings, deployables and all else in the world. Memory use peaked at 4,614 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Pve|TimeOut|Easy|Skill|Skin, and at what time?

The only wipe on Pve|TimeOut|Easy|Skill|Skin is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

How does Pve|TimeOut|Easy|Skill|Skin look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 21 players. 43 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Pve|TimeOut|Easy|Skill|Skin?

These are the tags Pve|TimeOut|Easy|Skill|Skin makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pve|TimeOut|Easy|Skill|Skin appear in?

You will find Pve|TimeOut|Easy|Skill|Skin on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Pve|TimeOut|Easy|Skill|Skin hold among Rust servers?

Player hours over the last week put Pve|TimeOut|Easy|Skill|Skin at #1,655, inside the top 7% of ranked servers.

How many players does Pve|TimeOut|Easy|Skill|Skin have at the moment?

At the moment Pve|TimeOut|Easy|Skill|Skin has 4 of its 100 slots filled. A seven-day sample gives 3 players on average and 11 at the top. Over 48 hours, the highest average fell at 13:00 UTC, at 10 players.

Getting on

What steps get you onto Pve|TimeOut|Easy|Skill|Skin?

You can connect by pressing F1 in Rust and entering client.connect 37.192.174.169:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://m.vk.com/rusttimeout?from=groups.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.