Element card · group PvE · atomic number 2,252, its rank
Pve|TimeOut|Medium|Skill|Skin
Online 37.192.174.169:28001 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW27d ago | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Pve|TimeOut|Medium|Skill|Skin?
Pve|TimeOut|Medium|Skill|Skin runs a procedural map of size 4,250 with seed 155339493; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Pve|TimeOut|Medium|Skill|Skin?
Nothing in the name of Pve|TimeOut|Medium|Skill|Skin gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Pve|TimeOut|Medium|Skill|Skin sit?
Nothing about a region is published by Pve|TimeOut|Medium|Skill|Skin. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.192.174.169:28001 is the address it uses.
Which Rust version is Pve|TimeOut|Medium|Skill|Skin on?
On Windows, Pve|TimeOut|Medium|Skill|Skin is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Pve|TimeOut|Medium|Skill|Skin stay up, and how reliable is its uptime?
Pve|TimeOut|Medium|Skill|Skin is live as of now. About 2 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Pve|TimeOut|Medium|Skill|Skin known for smooth running?
In the last 48 hours, it averaged 67 server fps, with a low of 33. Buildings, deployables and everything else in the world added up to as many as 135,184 entities. The highest memory usage was 4,295 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on Pve|TimeOut|Medium|Skill|Skin?
Wiping once a month with the force wipe is what Pve|TimeOut|Medium|Skill|Skin does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 8 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on Pve|TimeOut|Medium|Skill|Skin involve?
Averaged across its recent wipes, the busiest point drew 10 players. Peak numbers on the latest wipe came 42 hours in.
Tags, lists
Which meanings sit behind the tags on Pve|TimeOut|Medium|Skill|Skin?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Pve|TimeOut|Medium|Skill|Skin publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Pve|TimeOut|Medium|Skill|Skin come up?
The Rust Data Lab lists that include Pve|TimeOut|Medium|Skill|Skin are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Pve|TimeOut|Medium|Skill|Skin hold among Rust servers?
The seven-day player-hours table has Pve|TimeOut|Medium|Skill|Skin at #2,252, in the top 10% of ranked servers.
How many players does Pve|TimeOut|Medium|Skill|Skin have at the moment?
At the moment Pve|TimeOut|Medium|Skill|Skin has 2 of its 100 slots filled. Averaged over the past week: 2 players, peaking at 10. The busiest point in the last 48 hours came at 13:00 UTC, averaging 6 players.
Connection
How can you connect to Pve|TimeOut|Medium|Skill|Skin?
You can connect by pressing F1 in Rust and entering client.connect 37.192.174.169:28001, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://m.vk.com/rusttimeout?from=groups.