Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Official · atomic number 1,214, its rank

[US East] Facepunch Small 2

Online 40.160.19.13:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 11/ 300 4% full Room to join
7-day average6peak 17
Rank · atomic number#1,214top 5%
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak22players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 22 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru RustLands | Mo… 58
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  5. 5 Ru Rusticated.com… 26
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  6. 6 Ru Rustoria.co - … 35
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Quick answers

from the figures on this page

Server setup

What map is in play on [US East] Facepunch Small 2?

[US East] Facepunch Small 2 runs a procedural map of size 3,750 with seed 130446374; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [US East] Facepunch Small 2 configured, and what rules apply?

Nothing in the name of [US East] Facepunch Small 2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

What region hosts [US East] Facepunch Small 2?

The name of [US East] Facepunch Small 2 points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 40.160.19.13:28015.

What Rust version does [US East] Facepunch Small 2 currently run?

On Windows, [US East] Facepunch Small 2 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US East] Facepunch Small 2 for staying online?

Right now, [US East] Facepunch Small 2 is reachable. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [US East] Facepunch Small 2 perform?

Server fps averaged 235 over the last 48 hours, with 217 as the lowest. The entity count reached 100,380, including buildings, deployables and all other world items. Memory use peaked at 4,379 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [US East] Facepunch Small 2, and at what time?

Wiping once a month with the force wipe is what [US East] Facepunch Small 2 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 6 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [US East] Facepunch Small 2 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 22 players. 32 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on [US East] Facepunch Small 2?

The game's server browser reads the tags [US East] Facepunch Small 2 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [US East] Facepunch Small 2 appear in?

These themed Rust Data Lab lists carry [US East] Facepunch Small 2: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [US East] Facepunch Small 2?

Sharing its playrust.com hostname with 124 other servers we track, [US East] Facepunch Small 2 is most likely run by the same operator as those.

Population

Against other Rust servers, where does [US East] Facepunch Small 2 place?

Player hours over the last week put [US East] Facepunch Small 2 at #1,214, inside the top 5% of ranked servers.

How full is [US East] Facepunch Small 2 right now?

At the moment [US East] Facepunch Small 2 has 11 of its 300 slots filled. A seven-day sample gives 6 players on average and 17 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 15 players.

Getting on

What steps get you onto [US East] Facepunch Small 2?

You can connect by pressing F1 in Rust and entering client.connect 40.160.19.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.