Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h160 Sampled every 5 min

Element card · group Official · atomic number 878, its rank

[US East] Facepunch Large

Online 40.160.19.15:28015 checked 12m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 9/ 400 2% full Room to join
7-day average12peak 29
Rank · atomic number#878top 4%
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak144players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 144 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 132
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  2. 2 Ru Rusty Moose |U… 114
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 114/ 200
  3. 3 Ru RustLands | Mo… 38
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average 38/ 225
  4. 4 Pi PICKLE DUO MON… 30
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average 30/ 200
  5. 5 Ru Rusticated.com… 25
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average 25/ 150
  6. 6 Ru Rusty Moose |U… 26
    Rusty Moose |US Small| NA · groups of 8+ · monthly · 35 on average 26/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [US East] Facepunch Large?

The map on [US East] Facepunch Large is procedural at size 5,000 with seed 1929551490, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [US East] Facepunch Large configured, and what rules apply?

The name of [US East] Facepunch Large carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does [US East] Facepunch Large sit?

The name of [US East] Facepunch Large points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 40.160.19.15:28015.

What Rust version does [US East] Facepunch Large currently run?

On Windows, [US East] Facepunch Large is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US East] Facepunch Large for staying online?

Right now, [US East] Facepunch Large is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [US East] Facepunch Large known for smooth running?

In the last 48 hours, it averaged 225 server fps, with a low of 191. Buildings, deployables and everything else in the world added up to as many as 161,065 entities. Memory use peaked at 6,044 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [US East] Facepunch Large?

Wiping once a month with the force wipe is what [US East] Facepunch Large does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 3 hours ago. Wipes monthly, according to the schedule in its tags.

How does [US East] Facepunch Large look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 144 players. The latest wipe's peak fell 35 hours after it began.

Lists and tags

How should you read the tags on [US East] Facepunch Large?

These are the tags [US East] Facepunch Large makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US East] Facepunch Large come up?

You will find [US East] Facepunch Large on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Whose server is [US East] Facepunch Large?

Sharing its playrust.com hostname with 124 other servers we track, [US East] Facepunch Large is most likely run by the same operator as those.

Player counts

How does [US East] Facepunch Large compare with other servers in the rankings?

The seven-day player-hours table has [US East] Facepunch Large at #878, in the top 4% of ranked servers.

How many players does [US East] Facepunch Large have at the moment?

At the moment [US East] Facepunch Large has 9 of its 400 slots filled. A seven-day sample gives 12 players on average and 29 at the top. Peak time in the past 48 hours: 03:00 UTC, when the average was 19 players.

Connection

How can you connect to [US East] Facepunch Large?

Open the console with F1 in Rust and type client.connect 40.160.19.15:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players It has 400 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.