Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h173 Sampled every 5 min

Element card · group Official · atomic number 1,034, its rank

[US East] Facepunch 4

Online 40.160.19.16:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 10/ 350 3% full Room to join
7-day average9peak 24
Rank · atomic number#1,034top 5%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 32 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 115
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 115/ 200
  2. 2 Ru Rusty Moose |U… 133
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 133/ 200
  3. 3 Ru RustLands | Mo… 35
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average 35/ 225
  4. 4 Pi PICKLE DUO MON… 26
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 42 on average 26/ 200
  5. 5 Ru Rusticated.com… 24
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 37 on average 24/ 150
  6. 6 Ru Rusty Moose |U… 17
    Rusty Moose |US Small| NA · groups of 8+ · monthly · 35 on average 17/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [US East] Facepunch 4?

A procedural map of size 4,500 with seed 297650890 runs on [US East] Facepunch 4, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [US East] Facepunch 4?

No gather rate appears in the name of [US East] Facepunch 4. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it in Rust's Official tab in game. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [US East] Facepunch 4 based in?

The name of [US East] Facepunch 4 points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 40.160.19.16:28015.

What Rust version does [US East] Facepunch 4 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 4 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [US East] Facepunch 4 stay up, and how reliable is its uptime?

[US East] Facepunch 4 is live as of now. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [US East] Facepunch 4 perform?

Server fps averaged 276 over the last 48 hours, with 228 as the lowest. The maximum entity count was 134,790, covering buildings, deployables and all else in the world. Up to 6,253 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [US East] Facepunch 4, and at what time?

The only wipe on [US East] Facepunch 4 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.

How does [US East] Facepunch 4 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 32 players. 9 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [US East] Facepunch 4 carries?

The game's server browser reads the tags [US East] Facepunch 4 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US East] Facepunch 4 come up?

These themed Rust Data Lab lists carry [US East] Facepunch 4: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [US East] Facepunch 4?

Sharing its playrust.com hostname with 124 other servers we track, [US East] Facepunch 4 is most likely run by the same operator as those.

Player numbers

How does [US East] Facepunch 4 compare with other servers in the rankings?

The seven-day player-hours table has [US East] Facepunch 4 at #1,034, in the top 5% of ranked servers.

How full is [US East] Facepunch 4 right now?

At the moment [US East] Facepunch 4 has 10 of its 350 slots filled. A seven-day sample gives 9 players on average and 24 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 14 players.

How to join

What steps get you onto [US East] Facepunch 4?

In Rust, press F1 and enter client.connect 40.160.19.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players It has 350 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.