Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h173 Sampled every 5 min

Element card · group Official · atomic number 952, its rank

[US East] Facepunch 2

Online 40.160.19.18:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 9/ 400 2% full Room to join
7-day average10peak 24
Rank · atomic number#952top 4%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 115
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 115/ 200
  2. 2 Ru Rusty Moose |U… 133
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 133/ 200
  3. 3 Ru RustLands | Mo… 35
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average 35/ 225
  4. 4 Pi PICKLE DUO MON… 26
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 42 on average 26/ 200
  5. 5 Ru Rusticated.com… 24
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 37 on average 24/ 150
  6. 6 Ru Rusty Moose |U… 17
    Rusty Moose |US Small| NA · groups of 8+ · monthly · 35 on average 17/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [US East] Facepunch 2?

[US East] Facepunch 2 runs a procedural map of size 4,500 with seed 519156865; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [US East] Facepunch 2 configured, and what rules apply?

No gather rate appears in the name of [US East] Facepunch 2. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [US East] Facepunch 2 sit?

No region tag is published by [US East] Facepunch 2; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 40.160.19.18:28015.

Which Rust version is [US East] Facepunch 2 on?

On Windows, [US East] Facepunch 2 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US East] Facepunch 2 stay up, and how reliable is its uptime?

At the moment, [US East] Facepunch 2 is online. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [US East] Facepunch 2 hold a steady performance?

The last 48 hours show an average of 277 server fps and a minimum of 236. The maximum entity count was 143,911, covering buildings, deployables and all else in the world. Up to 6,687 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [US East] Facepunch 2 wipe, and how often?

Once a month is all [US East] Facepunch 2 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 1 hours ago. Its tags set out a wipe schedule of once a month.

How does [US East] Facepunch 2 look on the day of a wipe?

At their busiest, recent wipes averaged 21 players. Peak numbers on the latest wipe came 47 hours in.

Where it appears

What should you understand from the tags [US East] Facepunch 2 carries?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [US East] Facepunch 2 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US East] Facepunch 2 come up?

The Rust Data Lab lists that include [US East] Facepunch 2 are: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [US East] Facepunch 2?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [US East] Facepunch 2.

Player counts

What position does [US East] Facepunch 2 hold among Rust servers?

Player hours over the last week put [US East] Facepunch 2 at #952, inside the top 4% of ranked servers.

How many players does [US East] Facepunch 2 have at the moment?

Of 400 slots, 9 are taken on [US East] Facepunch 2 right now. A seven-day sample gives 10 players on average and 24 at the top. The busiest point in the last 48 hours came at 23:00 UTC, averaging 17 players.

How to join

What is the way to join [US East] Facepunch 2?

Open the console with F1 in Rust and type client.connect 40.160.19.18:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players Player slots: 400.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.