Element card · group Official · atomic number 933, its rank
[US East] Facepunch 1
Online 40.160.19.2:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 201 | – | running | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US East] Facepunch 1?
The map on [US East] Facepunch 1 is procedural at size 4,500 with seed 92053423, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [US East] Facepunch 1 configured, and what rules apply?
The name of [US East] Facepunch 1 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts [US East] Facepunch 1?
No region tag is published by [US East] Facepunch 1; its name, though, points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 40.160.19.2:28015.
Which Rust version is [US East] Facepunch 1 on?
On Windows, [US East] Facepunch 1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does [US East] Facepunch 1 stay up, and how reliable is its uptime?
At the moment, [US East] Facepunch 1 is online. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [US East] Facepunch 1 hold a steady performance?
In the last 48 hours, it averaged 100 server fps, with a low of 90. Buildings, deployables and everything else in the world added up to as many as 153,817 entities. Up to 6,088 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [US East] Facepunch 1?
The only wipe on [US East] Facepunch 1 is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 2 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
How does [US East] Facepunch 1 look on the day of a wipe?
Recent wipes on average reached 201 players at their busiest. 9 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on [US East] Facepunch 1?
These are the tags [US East] Facepunch 1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US East] Facepunch 1 come up?
These themed Rust Data Lab lists carry [US East] Facepunch 1: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who is behind [US East] Facepunch 1?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [US East] Facepunch 1.
Player counts
What position does [US East] Facepunch 1 hold among Rust servers?
Player hours over the last week put [US East] Facepunch 1 at #933, inside the top 4% of ranked servers.
How many players does [US East] Facepunch 1 have at the moment?
[US East] Facepunch 1 currently shows 8 players across 400 slots. The week's figures average 10 players and top out at 38. Peak time in the past 48 hours: 21:00 UTC, when the average was 15 players.
Getting on
What is the way to join [US East] Facepunch 1?
In Rust, press F1 and enter client.connect 40.160.19.2:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
