Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group PvE · atomic number 13,302, its rank

SH-TEST2

Offline 41.132.68.95:29015 checked 16d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,302top 61%
Last wipe16d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:21 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 33
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 33/ 300
  2. 2 Ru [US] RustEZ Sc… 31
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 31/ 200
  3. 3 Ru [US] RustEZ Su… 30
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 30/ 200
  4. 4 宗门 [坚果PVE]宗门师徒/死亡… 33
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 33/ 100
  5. 5 Pv 1[PvE]Тульский… 17
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 17/ 200
  6. 6 Zo Zombie Land PV… 27
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 27/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on SH-TEST2?

A procedural map of size 3,800 with seed 842355417 runs on SH-TEST2, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: HLHEIM ISLAND.

What rules has SH-TEST2 set, and what settings are in force?

No gather rate appears in the name of SH-TEST2. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts SH-TEST2?

No region is published by SH-TEST2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 41.132.68.95:29015.

What Rust version does SH-TEST2 currently run?

On Windows, SH-TEST2 is running Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SH-TEST2 stay online?

Currently offline, SH-TEST2 was last seen 16 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on SH-TEST2, and at what time?

Once a month is all SH-TEST2 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 16 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does SH-TEST2 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on SH-TEST2?

These are the tags SH-TEST2 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SH-TEST2 appear in?

You will find SH-TEST2 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does SH-TEST2 compare with other servers in the rankings?

The seven-day player-hours table has SH-TEST2 at #13,302, in the top 61% of ranked servers.

How many players does SH-TEST2 have at the moment?

No live signal from SH-TEST2 right now, which was last seen 16 days 11 hours ago.

Connection

How can you connect to SH-TEST2?

You can connect by pressing F1 in Rust and entering client.connect 41.132.68.95:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://shadowhunter.co.za/.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.