Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h95 Sampled every 5 min

Element card · group PvE · atomic number 16,084, its rank

Rustoria.co - US Long Preview Server (Map #1)

Offline 46.224.3.9:28010 checked 26d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:44 UTC26d ago 0 – running 0
Thu 1 Oct, 07:17 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 23:13 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 17:00 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 09:25 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 02:30 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 20:26 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 13:44 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 06:46 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 00:35 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 123
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 123/ 2,000
  2. 2 Ch Chrayntopia ♡ … 48
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 99 on average 48/ 200
  3. 3 Ru [US] RustEZ Sc… 27
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 27/ 200
  4. 4 Ru [US] RustEZ Su… 31
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 31/ 200
  5. 5 Or Orange Dream |… 16
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average 16/ 200
  6. 6 Zo Zombie Land PV… 26
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 26/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Rustoria.co - US Long Preview Server (Map #1)?

The map on Rustoria.co - US Long Preview Server (Map #1) is procedural at size 4,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has Rustoria.co - US Long Preview Server (Map #1) set, and what settings are in force?

No gather rate appears in the name of Rustoria.co - US Long Preview Server (Map #1). With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. VAC is on, Valve's anti-cheat.

About the server

Which location is Rustoria.co - US Long Preview Server (Map #1) based in?

The name of Rustoria.co - US Long Preview Server (Map #1) points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.224.3.9:28010 is the address it uses.

On what Rust version does Rustoria.co - US Long Preview Server (Map #1) operate?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - US Long Preview Server (Map #1) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rustoria.co - US Long Preview Server (Map #1) stay up, and how reliable is its uptime?

Currently offline, Rustoria.co - US Long Preview Server (Map #1) was last seen 26 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Rustoria.co - US Long Preview Server (Map #1) wipe, and how often?

With no fixed rhythm, Rustoria.co - US Long Preview Server (Map #1) wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 17 hours ago the current world was made.

How does Rustoria.co - US Long Preview Server (Map #1) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on Rustoria.co - US Long Preview Server (Map #1)?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): It runs build 166493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; builds (Build server): Practise base design and construction; creative (Creative): Build freely in a sandbox, with no gathering needed; training (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rustoria.co - US Long Preview Server (Map #1) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - US Long Preview Server (Map #1) come up?

You will find Rustoria.co - US Long Preview Server (Map #1) on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How does Rustoria.co - US Long Preview Server (Map #1) compare with other servers in the rankings?

Rustoria.co - US Long Preview Server (Map #1) sits at #16,084 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rustoria.co - US Long Preview Server (Map #1) have at the moment?

No live signal from Rustoria.co - US Long Preview Server (Map #1) right now, which was last seen 26 days 13 hours ago.

Connection

What steps get you onto Rustoria.co - US Long Preview Server (Map #1)?

In Rust, press F1 and enter client.connect 46.224.3.9:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build It runs build 166493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.
builds
Build server Practise base design and construction.
creative
Creative Build freely in a sandbox, with no gathering needed.
training
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.