Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h37 Sampled every 5 min

Element card · group PvE · atomic number 14,188, its rank

RustyBlue Test

Offline 47.12.145.111:28015 checked 32d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,188top 61%
Last wipe32d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 45
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 45/ 300
  2. 2 Ru [US] RustEZ Sc… 40
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40/ 200
  3. 3 Ru [US] RustEZ Su… 32
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  4. 4 Pv 1[PvE]Тульский… 45
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 45/ 200
  5. 5 原倍 [坚果PVE]原倍养老/打怪… 35
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 35/ 100
  6. 6 Zo Zombie Land PV… 23
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RustyBlue Test?

The map on RustyBlue Test is procedural, made by the game.

What settings and rules apply on RustyBlue Test?

No gather rate appears in the name of RustyBlue Test. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RustyBlue Test?

Nothing about a region is published by RustyBlue Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 47.12.145.111:28015.

What Rust version does RustyBlue Test currently run?

Rust network protocol 2633 and build 165217 on Windows is what RustyBlue Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustyBlue Test stay online?

RustyBlue Test is not online at the moment; the last sighting was 32 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe schedule

When does RustyBlue Test wipe, and how often?

An estimate from the force wipe puts the next wipe on RustyBlue Test. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 32 days 13 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on RustyBlue Test?

These are the tags RustyBlue Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustyBlue Test appear in?

The Rust Data Lab lists that include RustyBlue Test are: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does RustyBlue Test hold among Rust servers?

RustyBlue Test sits at #14,188 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does RustyBlue Test have at the moment?

The last recorded sighting of RustyBlue Test was 32 days 12 hours ago, and it is offline now.

Getting on

What steps get you onto RustyBlue Test?

Open the console with F1 in Rust and type client.connect 47.12.145.111:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.