Rust Data LabData lab · live
Live readings Servers11,768 Players60,085 Populated3,517 Fresh wipes · 3h135 Sampled every 5 min

Element card · group PvE · atomic number 1,142, its rank

DutchRust PVE Zombies | Raidable Bases

Online 5.9.101.147:28015 checked 5m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 75 5% full Room to join
7-day average7peak 21
Rank · atomic number#1,142top 5%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak33players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 33 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 63
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 63/ 300
  2. 2 Ru [US] RustEZ Sc… 51
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 51/ 200
  3. 3 Ru [US] RustEZ Su… 35
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35/ 200
  4. 4 Pv 1[PvE]Тульский… 23
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 23/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 33
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 33/ 100
  6. 6 Zo Zombie Land PV… 28
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 28/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on DutchRust PVE Zombies | Raidable Bases?

DutchRust PVE Zombies | Raidable Bases runs a procedural map of size 4,500 with seed 1735419200; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has DutchRust PVE Zombies | Raidable Bases set, and what settings are in force?

The name of DutchRust PVE Zombies | Raidable Bases carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does DutchRust PVE Zombies | Raidable Bases sit?

Nothing about a region is published by DutchRust PVE Zombies | Raidable Bases. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.9.101.147:28015 is the address it uses.

What Rust version does DutchRust PVE Zombies | Raidable Bases currently run?

Rust network protocol 2635 and build 168909 on Linux is what DutchRust PVE Zombies | Raidable Bases uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does DutchRust PVE Zombies | Raidable Bases stay up, and how reliable is its uptime?

At the moment, DutchRust PVE Zombies | Raidable Bases is online. According to the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is DutchRust PVE Zombies | Raidable Bases known for smooth running?

The last 48 hours show an average of 58 server fps and a minimum of 48. Buildings, deployables and everything else in the world added up to as many as 237,070 entities. The highest memory usage was 7,452 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on DutchRust PVE Zombies | Raidable Bases, and at what time?

Wiping once a month with the force wipe is what DutchRust PVE Zombies | Raidable Bases does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 4 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on DutchRust PVE Zombies | Raidable Bases involve?

Averaged across its recent wipes, the busiest point drew 33 players. Peak numbers on the latest wipe came 26 hours in.

Lists and tags

What should you understand from the tags DutchRust PVE Zombies | Raidable Bases carries?

These are the tags DutchRust PVE Zombies | Raidable Bases makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): Player slots: 75; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): The server runs as roleplay; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does DutchRust PVE Zombies | Raidable Bases come up?

These themed Rust Data Lab lists carry DutchRust PVE Zombies | Raidable Bases: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is DutchRust PVE Zombies | Raidable Bases?

The dutchrust.eu hostname DutchRust PVE Zombies | Raidable Bases publishes appears on no other server we track.

Player numbers

What position does DutchRust PVE Zombies | Raidable Bases hold among Rust servers?

DutchRust PVE Zombies | Raidable Bases sits at #1,142 for seven-day player hours, placing it in the top 5% of ranked servers.

How full is DutchRust PVE Zombies | Raidable Bases right now?

Of 75 slots, 4 are taken on DutchRust PVE Zombies | Raidable Bases right now. The week's figures average 7 players and top out at 21. Over 48 hours, the highest average fell at 17:00 UTC, at 12 players.

How to join

How can you connect to DutchRust PVE Zombies | Raidable Bases?

You can connect by pressing F1 in Rust and entering client.connect 5.9.101.147:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://dutchrustserver.nl.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp75
Max players Player slots: 75.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.