Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h496 Sampled every 5 min

Element card · group Modded · atomic number 14,663, its rank

♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ

Offline EU · fra 51.178.215.98:28115 checked 42d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#14,663#2449 in EU
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 137
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  2. 2 At Atlas // CSL -… 1
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 1/ 100
  3. 3 Aq AQRUX RUST BUI… 18
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 18/ 100
  4. 4 In Intoxicated EU… 31
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 31/ 150
  5. 5 Sh ShockRust | Bu… 2
    ShockRust | Build Обновление EU · no group limit · 8 on average 2/ 50
  6. 6 Lu [EU]Luuxens[PV… 9
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 9/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ runs a procedural map of size 6,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: ● RAID META BASES ●.

What rules has ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ set, and what settings are in force?

No gather rate appears in the name of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ. Eight players per group is the limit, the game's default. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ based in?

In Europe, with the EU tag, is where ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ lists itself, and the region code it gives is fra. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.178.215.98:28115 is the address it uses.

On what Rust version does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ operate?

Rust network protocol 2633 and build 164530 on Linux is what ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ uses. The protocol must match for you to join; Steam will update your game.

Does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ stay up, and how reliable is its uptime?

♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ is not online at the moment; the last sighting was 42 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

When does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ wipe, and how often?

The record holds too few of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 16 hours ago.

Where it appears

How should you read the tags on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

The game's server browser reads the tags ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $rfra (Region code): Region code: fra; ^c (Creative): No gathering here, just sandbox building of your choosing; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^k (Build server): Base building and practice are the focus; ^j (Battle royale): Collect loot, then fight as the zone comes in; ^i (Battlefield): Quick, kit-based PvP at high rates; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ come up?

The Rust Data Lab lists that include ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ are: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

Sharing its teatime.gg hostname with 6 other servers we track, ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ is most likely run by the same operator as those.

Population

How does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ compare with other servers in the rankings?

Seven-day player hours place ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ at #14,663 overall, #2,449 in Europe and in the top – of ranked servers.

How full is ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ right now?

The last recorded sighting of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ was 42 days ago, and it is offline now.

How to join

How can you connect to ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

In Rust, press F1 and enter client.connect 51.178.215.98:28115. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://teatime.gg.

Server tags

what each one means

Published as mp150,ptrak,$rfra,v2633,^z,^y,^c,^e,^d,^k,gmrust,cs164530,ts8,^j,^i,EU

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$rfra
Region code Region code: fra.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^k
Build server Base building and practice are the focus.
^j
Battle royale Collect loot, then fight as the zone comes in.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.