Element card · group Modded · atomic number 2,379, its rank
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online EU · ger 51.178.215.98:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:58 UTC7h ago | – | – | – | 2 |
| Wed 28 Oct, 05:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:25 UTC2d ago | – | – | – | 2 |
| Mon 26 Oct, 04:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:12 UTC4d ago | 9 | – | 1 days | 0 |
| Sat 24 Oct, 04:13 UTC5d ago | 10 | – | 1 days | 0 |
| Tue 20 Oct, 04:13 UTC9d ago | 5 | held half | 4 days | 0 |
| Mon 19 Oct, 04:12 UTC10d ago | 5 | – | 1 days | 0 |
| Sun 18 Oct, 04:12 UTC11d ago | 4 | – | 1 days | 0 |
| Sat 17 Oct, 04:33 UTC12d ago | 6 | – | 1 days | 1 |
| Thu 15 Oct, 23:41 UTC13d ago | 6 | – | 1.2 days | 0 |
| Thu 15 Oct, 04:12 UTC14d ago | 6 | – | 0.8 days | 0 |
| Wed 14 Oct, 04:12 UTC15d ago | 6 | – | 1 days | 0 |
| Tue 13 Oct, 04:31 UTC16d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 04:12 UTC18d ago | 7 | held half | 2 days | 0 |
| Sat 10 Oct, 04:12 UTC19d ago | 6 | – | 1 days | 0 |
| Fri 9 Oct, 13:27 UTC19d ago | 5 | – | 0.6 days | 0 |
| Fri 9 Oct, 04:12 UTC20d ago | 4 | – | 0.4 days | 0 |
| Wed 7 Oct, 04:12 UTC22d ago | 5 | held half | 2 days | 1 |
| Tue 6 Oct, 04:12 UTC23d ago | 5 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A procedural map of size 6,000 with seed 1337 runs on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: ⚠⚠RAID PRACTICE⚠⚠.
What rules has ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN set, and what settings are in force?
No gather rate appears in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. With no change from the default, groups can hold up to 8 players. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit?
In Europe, with the EU tag, is where ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN lists itself, and the region code it gives is ger. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.178.215.98:28015 is the address it uses.
On what Rust version does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate?
Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN uses. The protocol must match for you to join; Steam will update your game.
How dependable is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN for staying online?
At the moment, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN known for smooth running?
The last 48 hours show an average of 60 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 4,716 entities. Up to 3,138 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
No wipe schedule exists for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: its world is remade every few hours, and a reset of that kind is not a wipe.
Lists and tags
What should you understand from the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carries?
These are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rger (Region code): The server's code for its region is ger; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^k (Build server): Base building and practice are the focus; ^j (Battle royale): It plays as a battle royale: loot, fight, and the zone closes; ^i (Battlefield): High rates and kits for quick PvP; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear in?
You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Whose server is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Sharing its teatime.gg hostname with 6 other servers we track, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is most likely run by the same operator as those.
Population
What position does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold among Rust servers?
Seven-day player hours place ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #2,379 overall, #915 in Europe and in the top 11% of ranked servers.
How full is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now?
Of 150 slots, 0 are taken on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now. A seven-day sample gives 2 players on average and 10 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 5 players.
Connection
How can you connect to ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Open the console with F1 in Rust and type client.connect 51.178.215.98:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://teatime.gg.
