Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Modded · atomic number 2,379, its rank

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average2peak 10
Rank · atomic number#2,379top 11% · #915 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC7h ago – – – 2
Wed 28 Oct, 05:35 UTC1d ago – – – 1
Tue 27 Oct, 04:25 UTC2d ago – – – 2
Mon 26 Oct, 04:12 UTC3d ago – – – 0
Sun 25 Oct, 04:12 UTC4d ago 9 – 1 days 0
Sat 24 Oct, 04:13 UTC5d ago 10 – 1 days 0
Tue 20 Oct, 04:13 UTC9d ago 5 held half 4 days 0
Mon 19 Oct, 04:12 UTC10d ago 5 – 1 days 0
Sun 18 Oct, 04:12 UTC11d ago 4 – 1 days 0
Sat 17 Oct, 04:33 UTC12d ago 6 – 1 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [RU] RUST ROOM… 1,072
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  2. 2 Ru [EU] RUST ROOM… 266
    [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 142 on average 266/ 253
  3. 3 Th [EU] THE WAR I… 10
    [EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 9 on average 10/ 110
  4. 4 Uk UKN.GG - EU Sa… 4
    UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 4 on average 4/ 200
  5. 5 Ru [EU] Rumblest … 12
    [EU] Rumblest »F1 Staging Test | Team-only PvP« EU · groups of 8+ · 2 on average 12/ 50
  6. 6 Uk UKN.GG - US Sa… 3
    UKN.GG - US Sandbox - Creative | Build | Noclip NA · groups of 1000+ · 3 on average 3/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

A procedural map of size 6,000 with seed 1337 runs on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: ⚠⚠RAID PRACTICE⚠⚠.

What rules has ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN set, and what settings are in force?

No gather rate appears in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. With no change from the default, groups can hold up to 8 players. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit?

In Europe, with the EU tag, is where ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN lists itself, and the region code it gives is ger. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.178.215.98:28015 is the address it uses.

On what Rust version does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate?

Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN uses. The protocol must match for you to join; Steam will update your game.

How dependable is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN for staying online?

At the moment, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 4,716 entities. Up to 3,138 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

No wipe schedule exists for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carries?

These are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rger (Region code): The server's code for its region is ger; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^k (Build server): Base building and practice are the focus; ^j (Battle royale): It plays as a battle royale: loot, fight, and the zone closes; ^i (Battlefield): High rates and kits for quick PvP; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear in?

You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Whose server is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Sharing its teatime.gg hostname with 6 other servers we track, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is most likely run by the same operator as those.

Population

What position does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold among Rust servers?

Seven-day player hours place ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #2,379 overall, #915 in Europe and in the top 11% of ranked servers.

How full is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now?

Of 150 slots, 0 are taken on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now. A seven-day sample gives 2 players on average and 10 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 5 players.

Connection

How can you connect to ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Open the console with F1 in Rust and type client.connect 51.178.215.98:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://teatime.gg.

Server tags

what each one means

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rger
Region code The server's code for its region is ger.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^k
Build server Base building and practice are the focus.
^j
Battle royale It plays as a battle royale: loot, fight, and the zone closes.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.