Element card · group Official · atomic number 15,098, its rank
[US] Facepunch Nexus Staging - Red
Offline 51.81.166.171:28016 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 08:18 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [US] Facepunch Nexus Staging - Red?
A procedural map of size 2,500 with seed 4575464 runs on [US] Facepunch Nexus Staging - Red, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [US] Facepunch Nexus Staging - Red configured, and what rules apply?
Nothing in the name of [US] Facepunch Nexus Staging - Red gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
About the server
Which location is [US] Facepunch Nexus Staging - Red based in?
No region tag is published by [US] Facepunch Nexus Staging - Red; its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.81.166.171:28016 is the address it uses.
On what Rust version does [US] Facepunch Nexus Staging - Red operate?
On Windows, [US] Facepunch Nexus Staging - Red is running Rust network protocol 2634 and build 166146. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [US] Facepunch Nexus Staging - Red stay online?
Currently offline, [US] Facepunch Nexus Staging - Red was last seen 13 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on [US] Facepunch Nexus Staging - Red?
The only wipe on [US] Facepunch Nexus Staging - Red is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 29 days 22 hours ago. Wipes monthly, according to the schedule in its tags.
On [US] Facepunch Nexus Staging - Red, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 10 hours after it began.
Tags, lists
What should you understand from the tags [US] Facepunch Nexus Staging - Red carries?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166146 (Build): The game build is 166146; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; ^x (Unknown flag): No Facepunch documentation covers this flag: that is the tag list [US] Facepunch Nexus Staging - Red publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US] Facepunch Nexus Staging - Red come up?
The Rust Data Lab lists that include [US] Facepunch Nexus Staging - Red are: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [US] Facepunch Nexus Staging - Red?
The playrust.com hostname [US] Facepunch Nexus Staging - Red publishes also appears on 124 other servers we track, so the same operator most likely runs them.
Player numbers
What position does [US] Facepunch Nexus Staging - Red hold among Rust servers?
Player hours over the last week put [US] Facepunch Nexus Staging - Red at #15,098, inside the top 70% of ranked servers.
How many players does [US] Facepunch Nexus Staging - Red have at the moment?
No live signal from [US] Facepunch Nexus Staging - Red right now, which was last seen 13 days 15 hours ago.
Connection
How can you connect to [US] Facepunch Nexus Staging - Red?
In Rust, press F1 and enter client.connect 51.81.166.171:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.
