Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Official · atomic number 15,098, its rank

[US] Facepunch Nexus Staging - Red

Offline 51.81.166.171:28016 checked 13d ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,098top 70%
Last wipe29d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 08:18 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 63
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  2. 2 Ru Rusty Moose |U… 59
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average 59/ 200
  3. 3 Ru RustLands | Mo… 34
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 61 on average 34/ 225
  4. 4 Pi PICKLE DUO MON… 19
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average 19/ 200
  5. 5 Ru Rusticated.com… 22
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 22/ 150
  6. 6 Ru Rustoria.co - … 21
    Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average 21/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Facepunch Nexus Staging - Red?

A procedural map of size 2,500 with seed 4575464 runs on [US] Facepunch Nexus Staging - Red, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [US] Facepunch Nexus Staging - Red configured, and what rules apply?

Nothing in the name of [US] Facepunch Nexus Staging - Red gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

Which location is [US] Facepunch Nexus Staging - Red based in?

No region tag is published by [US] Facepunch Nexus Staging - Red; its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.81.166.171:28016 is the address it uses.

On what Rust version does [US] Facepunch Nexus Staging - Red operate?

On Windows, [US] Facepunch Nexus Staging - Red is running Rust network protocol 2634 and build 166146. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [US] Facepunch Nexus Staging - Red stay online?

Currently offline, [US] Facepunch Nexus Staging - Red was last seen 13 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on [US] Facepunch Nexus Staging - Red?

The only wipe on [US] Facepunch Nexus Staging - Red is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 29 days 22 hours ago. Wipes monthly, according to the schedule in its tags.

On [US] Facepunch Nexus Staging - Red, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 10 hours after it began.

Tags, lists

What should you understand from the tags [US] Facepunch Nexus Staging - Red carries?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166146 (Build): The game build is 166146; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; ^x (Unknown flag): No Facepunch documentation covers this flag: that is the tag list [US] Facepunch Nexus Staging - Red publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Facepunch Nexus Staging - Red come up?

The Rust Data Lab lists that include [US] Facepunch Nexus Staging - Red are: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [US] Facepunch Nexus Staging - Red?

The playrust.com hostname [US] Facepunch Nexus Staging - Red publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Player numbers

What position does [US] Facepunch Nexus Staging - Red hold among Rust servers?

Player hours over the last week put [US] Facepunch Nexus Staging - Red at #15,098, inside the top 70% of ranked servers.

How many players does [US] Facepunch Nexus Staging - Red have at the moment?

No live signal from [US] Facepunch Nexus Staging - Red right now, which was last seen 13 days 15 hours ago.

Connection

How can you connect to [US] Facepunch Nexus Staging - Red?

In Rust, press F1 and enter client.connect 51.81.166.171:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs166146,sc2,^x,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166146
Build The game build is 166146.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
^x
Unknown flag No Facepunch documentation covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.