Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Official · atomic number 758, its rank

[EU East] Facepunch Large

Online 57.128.211.27:28015 checked 13m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 27/ 400 7% full Room to join
7-day average14peak 34
Rank · atomic number#758top 3%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304021:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak247players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 247 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustafied.com … 142
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 142/ 225
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  5. 5 Ru Rusty Moose |E… 142
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  6. 6 Ru Rustafied.com … 74
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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU East] Facepunch Large?

The map on [EU East] Facepunch Large is procedural at size 5,000 with seed 810447223, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [EU East] Facepunch Large set, and what settings are in force?

No gather rate appears in the name of [EU East] Facepunch Large. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU East] Facepunch Large?

No region tag is published by [EU East] Facepunch Large; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 57.128.211.27:28015 is the address it uses.

On what Rust version does [EU East] Facepunch Large operate?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch Large uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [EU East] Facepunch Large for staying online?

[EU East] Facepunch Large is live as of now. According to the uptime it reports, the last restart was about 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU East] Facepunch Large hold a steady performance?

Server fps averaged 223 over the last 48 hours, with 198 as the lowest. The maximum entity count was 172,530, covering buildings, deployables and all else in the world. Memory use peaked at 6,538 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [EU East] Facepunch Large wipe, and how often?

Once a month is all [EU East] Facepunch Large wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 3 hours ago. Its tags set out a wipe schedule of once a month.

How does [EU East] Facepunch Large look on the day of a wipe?

At their busiest, recent wipes averaged 247 players. The latest wipe's peak fell 47 hours after it began.

Tags, lists

How should you read the tags on [EU East] Facepunch Large?

The game's server browser reads the tags [EU East] Facepunch Large publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU East] Facepunch Large appear in?

These themed Rust Data Lab lists carry [EU East] Facepunch Large: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who operates [EU East] Facepunch Large?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU East] Facepunch Large.

Population

Against other Rust servers, where does [EU East] Facepunch Large place?

Player hours over the last week put [EU East] Facepunch Large at #758, inside the top 3% of ranked servers.

How many players does [EU East] Facepunch Large have at the moment?

[EU East] Facepunch Large currently shows 27 players across 400 slots. The week's figures average 14 players and top out at 34. The busiest point in the last 48 hours came at 20:00 UTC, averaging 28 players.

Getting on

What steps get you onto [EU East] Facepunch Large?

In Rust, press F1 and enter client.connect 57.128.211.27:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players Player slots: 400.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.