Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Official · atomic number 1,173, its rank

[EU East] Facepunch 1

Online 57.128.211.28:28020 checked 13m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 400 0% full Room to join
7-day average7peak 23
Rank · atomic number#1,173top 5%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak390players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 390+60 queue – running 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 108
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 108/ 200
  2. 2 Ru Rusty Moose |E… 65
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 65/ 200
  3. 3 Ru Rustafied.com … 57
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 57/ 100
  4. 4 Ma Magic Rust — L… 21
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 21/ 300
  5. 5 Ru Rusty Moose |E… 39
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 64 on average 39/ 200
  6. 6 Ru Rustafied.com … 8
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 8/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU East] Facepunch 1?

A procedural map of size 4,500 with seed 1656653964 runs on [EU East] Facepunch 1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU East] Facepunch 1 set, and what settings are in force?

Nothing in the name of [EU East] Facepunch 1 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

Which location is [EU East] Facepunch 1 based in?

Going by its name rather than a tag, [EU East] Facepunch 1 points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 57.128.211.28:28020 is the address it uses.

Which Rust version is [EU East] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 1 uses. The protocol must match for you to join; Steam will update your game.

Does [EU East] Facepunch 1 stay up, and how reliable is its uptime?

[EU East] Facepunch 1 is live as of now. According to the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU East] Facepunch 1 perform?

The last 48 hours show an average of 228 server fps and a minimum of 189. The entity count reached 134,087, including buildings, deployables and all other world items. The highest memory usage was 6,033 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU East] Facepunch 1?

Wiping once a month with the force wipe is what [EU East] Facepunch 1 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 9 hours ago. A monthly wipe schedule is what its tags publish.

How does [EU East] Facepunch 1 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 390 players. 2 hours after the latest wipe the crowd peaked, and a further 60 waited in the queue.

Tags, lists

How should you read the tags on [EU East] Facepunch 1?

These are the tags [EU East] Facepunch 1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc3 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU East] Facepunch 1 come up?

These themed Rust Data Lab lists carry [EU East] Facepunch 1: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU East] Facepunch 1?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU East] Facepunch 1.

Population

How does [EU East] Facepunch 1 compare with other servers in the rankings?

Player hours over the last week put [EU East] Facepunch 1 at #1,173, inside the top 5% of ranked servers.

How many players does [EU East] Facepunch 1 have at the moment?

At the moment [EU East] Facepunch 1 has 0 of its 400 slots filled. The week's figures average 7 players and top out at 23. Over 48 hours, the highest average fell at 17:00 UTC, at 15 players.

Connection

How can you connect to [EU East] Facepunch 1?

Open the console with F1 in Rust and type client.connect 57.128.211.28:28020. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players Player slots: 400.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc3
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.