Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Official · atomic number 615, its rank

[EU East] Facepunch 2

Online 57.128.211.30:28015 checked 1h ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 24/ 400 6% full Room to join
7-day average24peak 84
Rank · atomic number#615top 3%
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak392players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 392, 21 hours in, with 62 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 392+62 queue – running 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  2. 2 Ru Rusty Moose |E… 309
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 309/ 350
  3. 3 Ru Rustafied.com … 161
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 161/ 225
  4. 4 Ma Magic Rust — L… 169
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 126 on average 169/ 300
  5. 5 Ru Rusty Moose |E… 126
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 44 on average 126/ 200
  6. 6 Ru Rustafied.com … 58
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average 58/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU East] Facepunch 2?

A procedural map of size 4,500 with seed 528795 runs on [EU East] Facepunch 2, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU East] Facepunch 2 configured, and what rules apply?

The name of [EU East] Facepunch 2 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does [EU East] Facepunch 2 sit?

The name of [EU East] Facepunch 2 points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 57.128.211.30:28015.

On what Rust version does [EU East] Facepunch 2 operate?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU East] Facepunch 2 stay online?

[EU East] Facepunch 2 is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU East] Facepunch 2 hold a steady performance?

Server fps averaged 223 over the last 48 hours, with 193 as the lowest. The maximum entity count was 165,670, covering buildings, deployables and all else in the world. The highest memory usage was 7,538 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU East] Facepunch 2 wipe, and how often?

Once a month is all [EU East] Facepunch 2 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days ago. A monthly wipe schedule is what its tags publish.

On [EU East] Facepunch 2, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 392 players. A peak 21 hours after the latest wipe, plus 62 more in the queue.

Tags, lists

How should you read the tags on [EU East] Facepunch 2?

These are the tags [EU East] Facepunch 2 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU East] Facepunch 2 come up?

These themed Rust Data Lab lists carry [EU East] Facepunch 2: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Whose server is [EU East] Facepunch 2?

Sharing its playrust.com hostname with 124 other servers we track, [EU East] Facepunch 2 is most likely run by the same operator as those.

Player counts

How does [EU East] Facepunch 2 compare with other servers in the rankings?

Player hours over the last week put [EU East] Facepunch 2 at #615, inside the top 3% of ranked servers.

How many players does [EU East] Facepunch 2 have at the moment?

Of 400 slots, 24 are taken on [EU East] Facepunch 2 right now. Averaged over the past week: 24 players, peaking at 84. Over 48 hours, the highest average fell at 19:00 UTC, at 43 players.

Connection

What is the way to join [EU East] Facepunch 2?

In Rust, press F1 and enter client.connect 57.128.211.30:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp400
Max players Player slots: 400.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.