Rust Data LabData lab · live
Live readings Servers11,632 Players38,138 Populated2,969 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Official · atomic number 748, its rank

[EU East] Facepunch 6

Online 57.128.211.45:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 2/ 300 1% full Room to join
7-day average15peak 44
Rank · atomic number#748top 3%
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak57players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 57 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 199
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 199/ 200
  2. 2 Ru Rusty Moose |E… 94
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 94/ 200
  3. 3 Ma Magic Rust — L… 38
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 131 on average 38/ 300
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 130 on average 47/ 325
  5. 5 Ru Rustafied.com … 9
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 43 on average 9/ 100
  6. 6 Ru Rustafied.com … 10
    Rustafied.com - EU Long - Small EU · groups of 16+ · monthly · 41 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU East] Facepunch 6?

A procedural map of size 4,500 with seed 1581170764 runs on [EU East] Facepunch 6, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU East] Facepunch 6 set, and what settings are in force?

No gather rate appears in the name of [EU East] Facepunch 6. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts [EU East] Facepunch 6?

The name of [EU East] Facepunch 6 points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 57.128.211.45:28015.

Which Rust version is [EU East] Facepunch 6 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 6 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU East] Facepunch 6 stay online?

Right now, [EU East] Facepunch 6 is reachable. About 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [EU East] Facepunch 6 known for smooth running?

Server fps averaged 202 over the last 48 hours, with 163 as the lowest. The entity count reached 148,767, including buildings, deployables and all other world items. The highest memory usage was 5,816 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU East] Facepunch 6?

The only wipe on [EU East] Facepunch 6 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 13 hours ago. A monthly wipe schedule is what its tags publish.

How does [EU East] Facepunch 6 look on the day of a wipe?

At their busiest, recent wipes averaged 57 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

What should you understand from the tags [EU East] Facepunch 6 carries?

The game's server browser reads the tags [EU East] Facepunch 6 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU East] Facepunch 6 come up?

These themed Rust Data Lab lists carry [EU East] Facepunch 6: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU East] Facepunch 6?

Sharing its playrust.com hostname with 124 other servers we track, [EU East] Facepunch 6 is most likely run by the same operator as those.

Player counts

How does [EU East] Facepunch 6 compare with other servers in the rankings?

[EU East] Facepunch 6 sits at #748 for seven-day player hours, placing it in the top 3% of ranked servers.

What does the current player count on [EU East] Facepunch 6 tell you?

[EU East] Facepunch 6 currently shows 2 players across 300 slots. The week's figures average 15 players and top out at 44. Over 48 hours, the highest average fell at 13:00 UTC, at 26 players.

Connection

How can you connect to [EU East] Facepunch 6?

Open the console with F1 in Rust and type client.connect 57.128.211.45:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.