Rust Data LabData lab · live
Live readings Servers11,594 Players33,825 Populated2,852 Fresh wipes · 3h65 Sampled every 5 min

Element card · group PvE · atomic number 10,015, its rank

Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events

Online 65.28.44.27:28027 checked 7m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,015top 45%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:25 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events?

The map on Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events is procedural at size 4,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Wild West Custom.

What rules has Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events set, and what settings are in force?

Nothing in the name of Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events gives a gather rate. Eight players per group is the limit, the game's default. Play runs as roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events based in?

No region is published by Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.28.44.27:28027 is the address it uses.

Which Rust version is Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events on?

Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events uses. The protocol must match for you to join; Steam will update your game.

How reliably does Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events stay online?

Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events is live as of now. According to the uptime it reports, the last restart was about 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events hold a steady performance?

In the last 48 hours, it averaged 72 server fps, with a low of 35. The maximum entity count was 99,767, covering buildings, deployables and all else in the world. The highest memory usage was 3,384 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events wipe, and how often?

Once a month is all Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 41 hours in.

Lists and tags

Which meanings sit behind the tags on Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events?

The game's server browser reads the tags Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events appear in?

These themed Rust Data Lab lists carry Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events hold among Rust servers?

Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events sits at #10,015 for seven-day player hours, placing it in the top 45% of ranked servers.

What does the current player count on Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events tell you?

Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

Getting on

What steps get you onto Kapco411 Wild West|PVE|Monthly|Authentic world|Themed Events?

Open the console with F1 in Rust and type client.connect 65.28.44.27:28027. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/kapco411.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.