Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group PvE · atomic number 3,569, its rank

RustyOG Hardcore PvE | Tough Survival • Zombies

Online NA 66.51.96.70:28050 checked 12m ago

teams off monthly wipes moddedcarbonpvehardcore
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 6
Rank · atomic number#3,569top 16% · #592 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustyOG Hardcore PvE | Tough Survival • Zombies?

A procedural map of size 4,250 runs on RustyOG Hardcore PvE | Tough Survival • Zombies, generated by the game.

What rules has RustyOG Hardcore PvE | Tough Survival • Zombies set, and what settings are in force?

No gather rate appears in the name of RustyOG Hardcore PvE | Tough Survival • Zombies. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RustyOG Hardcore PvE | Tough Survival • Zombies?

RustyOG Hardcore PvE | Tough Survival • Zombies gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.96.70:28050 is the address it uses.

On what Rust version does RustyOG Hardcore PvE | Tough Survival • Zombies operate?

Rust network protocol 2635 and build 168909 on Linux is what RustyOG Hardcore PvE | Tough Survival • Zombies uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustyOG Hardcore PvE | Tough Survival • Zombies for staying online?

At the moment, RustyOG Hardcore PvE | Tough Survival • Zombies is online. About 17 hours ago is when it last restarted, based on its uptime. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does RustyOG Hardcore PvE | Tough Survival • Zombies perform?

The last 48 hours show an average of 30 server fps and a minimum of 24. The entity count reached 83,543, including buildings, deployables and all other world items. Up to 4,017 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does RustyOG Hardcore PvE | Tough Survival • Zombies wipe, and how often?

Once a month is all RustyOG Hardcore PvE | Tough Survival • Zombies wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 13 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on RustyOG Hardcore PvE | Tough Survival • Zombies involve?

Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Lists and tags

How should you read the tags on RustyOG Hardcore PvE | Tough Survival • Zombies?

These are the tags RustyOG Hardcore PvE | Tough Survival • Zombies makes public for the server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Player slots: 50; ts0 (Group limit): Teams are not available on this server; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^h (Hardcore): Hardcore mode from Facepunch, with fewer helpers and tougher survival; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustyOG Hardcore PvE | Tough Survival • Zombies appear in?

You will find RustyOG Hardcore PvE | Tough Survival • Zombies on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does RustyOG Hardcore PvE | Tough Survival • Zombies place?

Player hours for the past seven days give RustyOG Hardcore PvE | Tough Survival • Zombies #3,569, #592 in North America, and a place in the top 16% of ranked servers.

How full is RustyOG Hardcore PvE | Tough Survival • Zombies right now?

At the moment RustyOG Hardcore PvE | Tough Survival • Zombies has 2 of its 50 slots filled. A seven-day sample gives 1 players on average and 6 at the top. The busiest point in the last 48 hours came at 22:00 UTC, averaging 4 players.

Connection

What is the way to join RustyOG Hardcore PvE | Tough Survival • Zombies?

Open the console with F1 in Rust and type client.connect 66.51.96.70:28050. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/rustyog.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^h,NA,^p,gmhardcore,cs168909,ts0,modded

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players Player slots: 50.
ts0
Group limit Teams are not available on this server.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^h
Hardcore Hardcore mode from Facepunch, with fewer helpers and tougher survival.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.