Rust Data LabData lab · live
Live readings Servers11,688 Players56,552 Populated3,390 Fresh wipes · 3h99 Sampled every 5 min

Element card · group PvE · atomic number 4,337, its rank

TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems

Online NA 66.51.96.71:28035 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,337top 20% · #736 in NA
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Sa [US] Salty Zom… 6
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Quick answers

from the figures on this page

Settings and map

What map is in play on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

The map on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is procedural at size 4,500 with seed 459877866, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems set, and what settings are in force?

No gather rate appears in the name of TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems based in?

The NA tag is how TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.96.71:28035 is the address it uses.

Which Rust version is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems on?

On Linux, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems stay up, and how reliable is its uptime?

Right now, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is reachable. According to the uptime it reports, the last restart was about 16 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems known for smooth running?

The last 48 hours show an average of 21 server fps and a minimum of 4. Buildings, deployables and everything else in the world added up to as many as 168,586 entities. The highest memory usage was 4,585 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

Once a month is all TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 16 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 5 hours after it began.

Where it appears

How should you read the tags on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server: that is the tag list TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems come up?

These themed Rust Data Lab lists carry TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems hold among Rust servers?

TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is #4,337 on seven-day player hours, #736 in North America, and in the top 20% of all ranked servers.

What does the current player count on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems tell you?

At the moment TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 5. Over 48 hours, the highest average fell at 15:00 UTC, at 2 players.

Getting on

What is the way to join TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?

In Rust, press F1 and enter client.connect 66.51.96.71:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://theapocalypse.tebex.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.