Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 14,336, its rank

priv

Online 66.51.97.62:28045 checked 6m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,336top 65%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW27d ago 1 – running 0
Wed 30 Sep, 16:44 UTC28d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 63
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 63/ 300
  2. 2 Ru [US] RustEZ Sc… 53
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 53/ 200
  3. 3 Ru [US] RustEZ Su… 33
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33/ 200
  4. 4 Pv 1[PvE]Тульский… 22
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 22/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 33
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 33/ 100
  6. 6 Zo Zombie Land PV… 33
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 33/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on priv?

A procedural map of size 4,500 with seed 3847344 runs on priv, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on priv?

No gather rate appears in the name of priv. You get up to 20 players per group. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does priv sit?

Nothing about a region is published by priv. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.97.62:28045 is the address it uses.

What Rust version does priv currently run?

On Linux, priv is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does priv stay up, and how reliable is its uptime?

Right now, priv is reachable. About 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does priv perform?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 123,932, covering buildings, deployables and all else in the world. Up to 3,782 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on priv, and at what time?

Once a month is all priv wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 3 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on priv involve?

Recent wipes on average reached 1 players at their busiest. 4 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on priv?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list priv publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does priv appear in?

These themed Rust Data Lab lists carry priv: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does priv hold among Rust servers?

priv sits at #14,336 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on priv tell you?

At the moment priv has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1.

Getting on

What steps get you onto priv?

In Rust, press F1 and enter client.connect 66.51.97.62:28045. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts20
Group limit Teams cap at 20 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.