Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group PvE · atomic number 3,581, its rank

US | Ducks PVE Modded Server

Online NA 66.51.99.66:28055 checked 1h ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 2/ 25 8% full Room to join
7-day average1peak 4
Rank · atomic number#3,581top 16% · #590 in NA
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on US | Ducks PVE Modded Server?

US | Ducks PVE Modded Server runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on US | Ducks PVE Modded Server?

The name of US | Ducks PVE Modded Server carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

Which location is US | Ducks PVE Modded Server based in?

US | Ducks PVE Modded Server gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.66:28055 is the address it uses.

On what Rust version does US | Ducks PVE Modded Server operate?

On Linux, US | Ducks PVE Modded Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does US | Ducks PVE Modded Server stay up, and how reliable is its uptime?

Right now, US | Ducks PVE Modded Server is reachable. About 6 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is US | Ducks PVE Modded Server known for smooth running?

In the last 48 hours, it averaged 47 server fps, with a low of 10. The entity count reached 116,369, including buildings, deployables and all other world items. Up to 4,145 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on US | Ducks PVE Modded Server?

Once a month is all US | Ducks PVE Modded Server wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days ago. A monthly wipe schedule is what its tags publish.

How does US | Ducks PVE Modded Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. 5 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags US | Ducks PVE Modded Server carries?

The game's server browser reads the tags US | Ducks PVE Modded Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does US | Ducks PVE Modded Server appear in?

The Rust Data Lab lists that include US | Ducks PVE Modded Server are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does US | Ducks PVE Modded Server compare with other servers in the rankings?

Player hours for the past seven days give US | Ducks PVE Modded Server #3,581, #590 in North America, and a place in the top 16% of ranked servers.

How full is US | Ducks PVE Modded Server right now?

Of 25 slots, 2 are taken on US | Ducks PVE Modded Server right now. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.

Connection

What is the way to join US | Ducks PVE Modded Server?

In Rust, press F1 and enter client.connect 66.51.99.66:28055. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/7sctTtNb8N.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players It has 25 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.