Rust Data LabData lab · live
Live readings Servers11,668 Players44,124 Populated3,047 Fresh wipes · 3h103 Sampled every 5 min

Element card · group PvE · atomic number 5,023, its rank

Bearly Surviving

Online NA 66.51.99.76:28045 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#5,023top 23% · #860 in NA
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246802:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustEZ Sc… 53
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 53/ 200
  2. 2 Ru [US] RustEZ Su… 45
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 45/ 200
  3. 3 Zo Zombie Land PV… 49
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 49/ 100
  4. 4 He Hex US PVE Mon… 43
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 43/ 100
  5. 5 Sa [US] Salty Zom… 42
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 42/ 150
  6. 6 Ru RustPlay PVE/P… 15
    RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average 15/ 420

Quick answers

from the figures on this page

Map and rules

What map is in play on Bearly Surviving?

A procedural map of size 4,096 with seed 1337 runs on Bearly Surviving, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has Bearly Surviving set, and what settings are in force?

The name of Bearly Surviving carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts Bearly Surviving?

With its NA tag, Bearly Surviving places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.76:28045.

What Rust version does Bearly Surviving currently run?

Rust network protocol 2635 and build 168909 on Linux is what Bearly Surviving uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Bearly Surviving stay online?

Right now, Bearly Surviving is reachable. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Bearly Surviving hold a steady performance?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 82,216, including buildings, deployables and all other world items. The highest memory usage was 3,082 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Bearly Surviving, and at what time?

Wiping once a month with the force wipe is what Bearly Surviving does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 7 hours ago. Its tags set out a wipe schedule of once a month.

On Bearly Surviving, what happens when wipe day arrives?

Recent wipes on average reached 5 players at their busiest. 4 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Bearly Surviving carries?

These are the tags Bearly Surviving makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Bearly Surviving come up?

You will find Bearly Surviving on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Bearly Surviving compare with other servers in the rankings?

Player hours for the past seven days give Bearly Surviving #5,023, #860 in North America, and a place in the top 23% of ranked servers.

How full is Bearly Surviving right now?

Bearly Surviving currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 5.

Connection

What steps get you onto Bearly Surviving?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.76:28045, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/pwQP862VSA.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.