Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h113 Sampled every 5 min

Element card · group PvE · atomic number 9,286, its rank

[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 1h ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,286top 42% · #1246 in NA
Last wipe14h agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123419:0002:0009:0016:0009:0016:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
0246819:0002:0009:0016:0009:0016:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:56 UTC14h ago – – running 0
Wed 21 Oct, 20:25 UTC6d ago 1 halved by day 3 6.3 days 0
Tue 20 Oct, 22:57 UTC7d ago 2 – 0.9 days 0
Fri 2 Oct, 20:31 UTC25d ago 3 halved by day 3 18.1 days 0
Thu 1 Oct, 22:38 UTC FW26d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC33d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC35d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC35d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC36d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [US] The Salvaged Few?

[US] The Salvaged Few runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on [US] The Salvaged Few?

The name of [US] The Salvaged Few carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

What region hosts [US] The Salvaged Few?

With its NA tag, [US] The Salvaged Few places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.82:28035.

Which Rust version is [US] The Salvaged Few on?

On Linux, [US] The Salvaged Few is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US] The Salvaged Few stay up, and how reliable is its uptime?

Right now, [US] The Salvaged Few is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. It first appeared to Rust Data Lab on 21 September 2026.

How well does [US] The Salvaged Few perform?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 156,681, including buildings, deployables and all other world items. Up to 4,435 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [US] The Salvaged Few wipe, and how often?

Once a month is all [US] The Salvaged Few wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 14 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [US] The Salvaged Few look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 33% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Lists and tags

How should you read the tags on [US] The Salvaged Few?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server: that is the tag list [US] The Salvaged Few publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] The Salvaged Few come up?

You will find [US] The Salvaged Few on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What position does [US] The Salvaged Few hold among Rust servers?

Player hours for the past seven days give [US] The Salvaged Few #9,286, #1,246 in North America, and a place in the top 42% of ranked servers.

What does the current player count on [US] The Salvaged Few tell you?

[US] The Salvaged Few currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 2 at the top.

How to join

What steps get you onto [US] The Salvaged Few?

Open the console with F1 in Rust and type client.connect 66.51.99.82:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.