Rust Data LabData lab · live
Live readings Servers11,729 Players69,238 Populated3,594 Fresh wipes · 3h124 Sampled every 5 min

Element card · group PvE · atomic number 974, its rank

[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep

Online NA 71.14.106.239:28015 checked 10m ago

0.5x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average9peak 30
Rank · atomic number#974top 4% · #153 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:28 UTC FW26d ago 85 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?

The map on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is procedural at size 4,096 with seed 1519133411, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?

The name says it: gather runs at 0.5x on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep sit?

With its NA tag, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 71.14.106.239:28015.

What Rust version does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep currently run?

On Windows, [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep stay up, and how reliable is its uptime?

[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is live as of now. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep hold a steady performance?

In the last 48 hours, it averaged 132 server fps, with a low of 66. The entity count reached 221,853, including buildings, deployables and all other world items. The highest memory usage was 4,741 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep, and at what time?

The only wipe on [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 17 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 85 players. 32 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep carries?

The game's server browser reads the tags [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep come up?

These themed Rust Data Lab lists carry [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep hold among Rust servers?

[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep is #974 on seven-day player hours, #153 in North America, and in the top 4% of all ranked servers.

How many players does [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep have at the moment?

[US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep currently shows 2 players across 100 slots. The week's figures average 9 players and top out at 30. The busiest point in the last 48 hours came at 01:00 UTC, averaging 23 players.

How to join

How can you connect to [US] Rust For Parents | Hybrid PvPvE | 0.5x Upkeep?

You can connect by pressing F1 in Rust and entering client.connect 71.14.106.239:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/zPeJEwCptJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.