Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h100 Sampled every 5 min

Element card · group PvE · atomic number 1,343, its rank

|US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

Online 74.91.125.249:28021 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 150 1% full Room to join
7-day average5peak 17
Rank · atomic number#1,343top 6%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW26d ago 29 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas?

A procedural map of size 5,100 with seed 1927277601 runs on |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas configured, and what rules apply?

No gather rate appears in the name of |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas?

The name of |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 74.91.125.249:28021.

Which Rust version is |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas on?

On Windows, |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas for staying online?

At the moment, |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas is online. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas hold a steady performance?

In the last 48 hours, it averaged 46 server fps, with a low of 37. The entity count reached 285,764, including buildings, deployables and all other world items. The highest memory usage was 5,849 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas, and at what time?

Once a month is all |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 16 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 29 players. 46 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas carries?

gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas come up?

You will find |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas place?

Player hours over the last week put |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas at #1,343, inside the top 6% of ranked servers.

What does the current player count on |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas tell you?

|US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas currently shows 2 players across 150 slots. Averaged over the past week: 5 players, peaking at 17. Over 48 hours, the highest average fell at 23:00 UTC, at 12 players.

How to join

How can you connect to |US| Paradise Island |PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas?

Open the console with F1 in Rust and type client.connect 74.91.125.249:28021. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rust.paradiseisland.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.