Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Official · atomic number 702, its rank

[EU] Facepunch 9

Online 79.137.98.10:28020 checked 11m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 19/ 350 5% full Room to join
7-day average18peak 43
Rank · atomic number#702top 3%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak71players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 71 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 286
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 286/ 350
  2. 2 Ru Rusty Moose |E… 189
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 189/ 250
  3. 3 Ru Rustafied.com … 100
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average 100/ 150
  4. 4 Ma Magic Rust — L… 108
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 108/ 300
  5. 5 Ru Rusty Moose |E… 117
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 67 on average 117/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 38
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average 38/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch 9?

[EU] Facepunch 9 runs a procedural map of size 4,500 with seed 1928463649; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [EU] Facepunch 9 set, and what settings are in force?

Nothing in the name of [EU] Facepunch 9 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

In what location does [EU] Facepunch 9 sit?

No region tag is published by [EU] Facepunch 9; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 79.137.98.10:28020 is the address it uses.

What Rust version does [EU] Facepunch 9 currently run?

On Windows, [EU] Facepunch 9 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU] Facepunch 9 stay up, and how reliable is its uptime?

At the moment, [EU] Facepunch 9 is online. The uptime it reports suggests it restarted roughly 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [EU] Facepunch 9 known for smooth running?

In the last 48 hours, it averaged 196 server fps, with a low of 95. The entity count reached 162,019, including buildings, deployables and all other world items. Memory use peaked at 6,930 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does [EU] Facepunch 9 wipe, and how often?

The only wipe on [EU] Facepunch 9 is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 3 hours ago. A monthly wipe schedule is what its tags publish.

How does [EU] Facepunch 9 look on the day of a wipe?

At their busiest, recent wipes averaged 71 players. Peak numbers on the latest wipe came 47 hours in.

Tags, lists

How should you read the tags on [EU] Facepunch 9?

The game's server browser reads the tags [EU] Facepunch 9 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): Player slots: 350; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch 9 come up?

These themed Rust Data Lab lists carry [EU] Facepunch 9: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who operates [EU] Facepunch 9?

The playrust.com hostname [EU] Facepunch 9 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Population

Against other Rust servers, where does [EU] Facepunch 9 place?

The seven-day player-hours table has [EU] Facepunch 9 at #702, in the top 3% of ranked servers.

What does the current player count on [EU] Facepunch 9 tell you?

At the moment [EU] Facepunch 9 has 19 of its 350 slots filled. A seven-day sample gives 18 players on average and 43 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 27 players.

Getting on

What steps get you onto [EU] Facepunch 9?

In Rust, press F1 and enter client.connect 79.137.98.10:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players Player slots: 350.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.