Rust Data LabData lab · live
Live readings Servers11,611 Players36,787 Populated2,913 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Official · atomic number 1,289, its rank

[EU] Facepunch 3

Online 79.137.98.11:28015 checked 13m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 4/ 400 1% full Room to join
7-day average6peak 19
Rank · atomic number#1,289top 6%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 196
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 196/ 225
  2. 2 Ru Rusty Moose |E… 102
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 102/ 200
  3. 3 Ru Rustafied.com … 35
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 35/ 100
  4. 4 Ma Magic Rust — L… 54
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average 54/ 300
  5. 5 Ru Rusty Moose |E… 25
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 59 on average 25/ 200
  6. 6 Ru Rustafied.com … 10
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch 3?

[EU] Facepunch 3 runs a procedural map of size 4,500 with seed 1909391378; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] Facepunch 3?

The name of [EU] Facepunch 3 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Rust lists it in the in-game Official tab. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [EU] Facepunch 3 sit?

Going by its name rather than a tag, [EU] Facepunch 3 points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 79.137.98.11:28015.

Which Rust version is [EU] Facepunch 3 on?

On Windows, [EU] Facepunch 3 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU] Facepunch 3 stay up, and how reliable is its uptime?

At the moment, [EU] Facepunch 3 is online. The uptime it reports suggests it restarted roughly 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU] Facepunch 3 hold a steady performance?

In the last 48 hours, it averaged 233 server fps, with a low of 222. The maximum entity count was 129,460, covering buildings, deployables and all else in the world. Memory use peaked at 5,771 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [EU] Facepunch 3, and at what time?

Wiping once a month with the force wipe is what [EU] Facepunch 3 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 13 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [EU] Facepunch 3 involve?

At their busiest, recent wipes averaged 27 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

What should you understand from the tags [EU] Facepunch 3 carries?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc3 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EU] Facepunch 3 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch 3 appear in?

These themed Rust Data Lab lists carry [EU] Facepunch 3: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch 3?

Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch 3 is most likely run by the same operator as those.

Population

What position does [EU] Facepunch 3 hold among Rust servers?

[EU] Facepunch 3 sits at #1,289 for seven-day player hours, placing it in the top 6% of ranked servers.

How full is [EU] Facepunch 3 right now?

At the moment [EU] Facepunch 3 has 4 of its 400 slots filled. The week's figures average 6 players and top out at 19. Peak time in the past 48 hours: 19:00 UTC, when the average was 13 players.

How to join

How can you connect to [EU] Facepunch 3?

Open the console with F1 in Rust and type client.connect 79.137.98.11:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players Player slots: 400.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc3
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.