Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Official · atomic number 1,041, its rank

[EU] Facepunch 13

Online 79.137.98.160:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 4/ 300 1% full Room to join
7-day average8peak 23
Rank · atomic number#1,041top 5%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak37players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 37 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 187
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 187/ 225
  2. 2 Ru Rusty Moose |E… 110
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 110/ 200
  3. 3 Ru Rustafied.com … 39
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 39/ 100
  4. 4 Ma Magic Rust — L… 64
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average 64/ 300
  5. 5 Ru Rusty Moose |E… 34
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 59 on average 34/ 200
  6. 6 Ru Rustafied.com … 11
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 11/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Facepunch 13?

A procedural map of size 4,500 with seed 369324925 runs on [EU] Facepunch 13, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] Facepunch 13 configured, and what rules apply?

The name of [EU] Facepunch 13 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts [EU] Facepunch 13?

No region tag is published by [EU] Facepunch 13; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 79.137.98.160:28015.

What Rust version does [EU] Facepunch 13 currently run?

On Windows, [EU] Facepunch 13 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Facepunch 13 stay up, and how reliable is its uptime?

Right now, [EU] Facepunch 13 is reachable. The uptime it reports suggests it restarted roughly 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU] Facepunch 13 perform?

Server fps averaged 219 over the last 48 hours, with 200 as the lowest. Buildings, deployables and everything else in the world added up to as many as 132,289 entities. Up to 5,677 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [EU] Facepunch 13, and at what time?

Once a month is all [EU] Facepunch 13 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 13 hours ago. A monthly wipe schedule is what its tags publish.

On [EU] Facepunch 13, what happens when wipe day arrives?

At their busiest, recent wipes averaged 37 players. The latest wipe's peak fell 45 hours after it began.

Tags, lists

Which meanings sit behind the tags on [EU] Facepunch 13?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Player slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [EU] Facepunch 13 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch 13 appear in?

These themed Rust Data Lab lists carry [EU] Facepunch 13: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU] Facepunch 13?

The playrust.com hostname [EU] Facepunch 13 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Player counts

How does [EU] Facepunch 13 compare with other servers in the rankings?

Player hours over the last week put [EU] Facepunch 13 at #1,041, inside the top 5% of ranked servers.

How full is [EU] Facepunch 13 right now?

At the moment [EU] Facepunch 13 has 4 of its 300 slots filled. The week's figures average 8 players and top out at 23. The busiest point in the last 48 hours came at 21:00 UTC, averaging 11 players.

Connection

How can you connect to [EU] Facepunch 13?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.160:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Player slots: 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.