Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Official · atomic number 4,528, its rank

[EU] Facepunch Staging Hardcore Small

Online 79.137.98.20:28019 checked 10m ago

official teams off monthly wipes hardcore
Join the experiment
Atomic mass · players now 2/ 150 1% full Room to join
7-day average0peak 4
Rank · atomic number#4,528top 20%
Last wipe11h agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 10:14 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 10:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:14 UTC11h ago – – running 0
Thu 8 Oct, 07:24 UTC21d ago 6 – – 2
Thu 24 Sep, 11:42 UTC35d ago 6 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Facepunch Staging Hardcore Small?

[EU] Facepunch Staging Hardcore Small runs a procedural map of size 3,750; the game generates it.

How is [EU] Facepunch Staging Hardcore Small configured, and what rules apply?

The name of [EU] Facepunch Staging Hardcore Small carries no gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. You will find it in Rust's Official tab in game. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU] Facepunch Staging Hardcore Small based in?

Going by its name rather than a tag, [EU] Facepunch Staging Hardcore Small points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 79.137.98.20:28019 is the address it uses.

On what Rust version does [EU] Facepunch Staging Hardcore Small operate?

On Windows, [EU] Facepunch Staging Hardcore Small is running Rust network protocol 2636 and build 169627. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] Facepunch Staging Hardcore Small stay online?

At the moment, [EU] Facepunch Staging Hardcore Small is online. About 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU] Facepunch Staging Hardcore Small known for smooth running?

The last 48 hours show an average of 234 server fps and a minimum of 225. The entity count reached 83,000, including buildings, deployables and all other world items. The highest memory usage was 3,229 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [EU] Facepunch Staging Hardcore Small?

Wiping once a month with the force wipe is what [EU] Facepunch Staging Hardcore Small does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 11 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does [EU] Facepunch Staging Hardcore Small look on the day of a wipe?

At their busiest, recent wipes averaged 6 players. The latest wipe's peak fell 8 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 14.

Where it appears

Which meanings sit behind the tags on [EU] Facepunch Staging Hardcore Small?

The game's server browser reads the tags [EU] Facepunch Staging Hardcore Small publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The rules are hardcore, which is harsher; mp150 (Max players): It has 150 slots; ts0 (Group limit): Teams are not available on this server; v2636 (Protocol): To join, your game must match protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch Staging Hardcore Small appear in?

These themed Rust Data Lab lists carry [EU] Facepunch Staging Hardcore Small: Rust tutorial servers: the live sample, EU Rust servers, measured and Official Rust servers. Applying these filters on the server list returns it: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Who is behind [EU] Facepunch Staging Hardcore Small?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Staging Hardcore Small.

Player numbers

What position does [EU] Facepunch Staging Hardcore Small hold among Rust servers?

Player hours over the last week put [EU] Facepunch Staging Hardcore Small at #4,528, inside the top 20% of ranked servers.

How full is [EU] Facepunch Staging Hardcore Small right now?

At the moment [EU] Facepunch Staging Hardcore Small has 2 of its 150 slots filled. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 17:00 UTC, when the average was 3 players.

Connection

What is the way to join [EU] Facepunch Staging Hardcore Small?

Open the console with F1 in Rust and type client.connect 79.137.98.20:28019. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2636,^m,^t,gmhardcore,cs169627,sc2,ts0

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp150
Max players It has 150 slots.
ts0
Group limit Teams are not available on this server.
v2636
Protocol To join, your game must match protocol 2636.
cs169627
Build The game build is 169627.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.