Element card · group Official · atomic number 2,523, its rank
Facepunch Unsecure
Online 79.137.98.20:28021 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC26d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC44d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Facepunch Unsecure?
Facepunch Unsecure runs a procedural map of size 4,500 with seed 6974352; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Facepunch Unsecure?
The name of Facepunch Unsecure carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. VAC is off, Valve's anti-cheat.
Server details
What region hosts Facepunch Unsecure?
No region is published by Facepunch Unsecure. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 79.137.98.20:28021.
What Rust version does Facepunch Unsecure currently run?
Rust network protocol 2635 and build 168909 on Windows is what Facepunch Unsecure uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Facepunch Unsecure stay up, and how reliable is its uptime?
Facepunch Unsecure is live as of now. According to the uptime it reports, the last restart was about 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Facepunch Unsecure known for smooth running?
The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 118,951, including buildings, deployables and all other world items. The highest memory usage was 4,395 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does Facepunch Unsecure wipe, and how often?
Too few wipes are on record for Facepunch Unsecure to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.
On Facepunch Unsecure, what happens when wipe day arrives?
At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 28 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 10.
Where it appears
What should you understand from the tags Facepunch Unsecure carries?
The game's server browser reads the tags Facepunch Unsecure publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): Player slots: 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Facepunch Unsecure appear in?
These themed Rust Data Lab lists carry Facepunch Unsecure: Official Rust servers. You can find it on the server list by applying these filters: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who operates Facepunch Unsecure?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and Facepunch Unsecure.
Player counts
How does Facepunch Unsecure compare with other servers in the rankings?
Facepunch Unsecure sits at #2,523 for seven-day player hours, placing it in the top 11% of ranked servers.
What does the current player count on Facepunch Unsecure tell you?
Facepunch Unsecure currently shows 2 players across 6 slots. The week's figures average 2 players and top out at 6. Over 48 hours, the highest average fell at 17:00 UTC, at 5 players.
Connection
What is the way to join Facepunch Unsecure?
In Rust, press F1 and enter client.connect 79.137.98.20:28021. Or click Launch Rust here to open Rust via Steam and connect automatically.
