Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Official · atomic number 865, its rank

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 32m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 4/ 350 1% full Room to join
7-day average12peak 42
Rank · atomic number#865top 4%
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152002:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak345players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 115
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115/ 200
  2. 2 Ru Rusty Moose |E… 80
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 80/ 200
  3. 3 Ru Rustafied.com … 53
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average 53/ 100
  4. 4 Ma Magic Rust — L… 43
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 43/ 300
  5. 5 Ru Rusty Moose |E… 45
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 69 on average 45/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 9
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 45 on average 9/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Facepunch 10?

A procedural map of size 4,500 with seed 1657792098 runs on [EU] Facepunch 10, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU] Facepunch 10 configured, and what rules apply?

No gather rate appears in the name of [EU] Facepunch 10. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

What region hosts [EU] Facepunch 10?

The name of [EU] Facepunch 10 points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.137.98.5:28015.

On what Rust version does [EU] Facepunch 10 operate?

On Windows, [EU] Facepunch 10 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Facepunch 10 stay up, and how reliable is its uptime?

At the moment, [EU] Facepunch 10 is online. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU] Facepunch 10 hold a steady performance?

The last 48 hours show an average of 214 server fps and a minimum of 192. The maximum entity count was 151,027, covering buildings, deployables and all else in the world. The highest memory usage was 5,954 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [EU] Facepunch 10, and at what time?

The only wipe on [EU] Facepunch 10 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 7 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [EU] Facepunch 10 involve?

Averaged across its recent wipes, the busiest point drew 345 players. 45 hours after the latest wipe the crowd peaked, and a further 75 waited in the queue.

Where it appears

What should you understand from the tags [EU] Facepunch 10 carries?

These are the tags [EU] Facepunch 10 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): 350 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch 10 come up?

The Rust Data Lab lists that include [EU] Facepunch 10 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 10?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 10.

Population

Against other Rust servers, where does [EU] Facepunch 10 place?

Player hours over the last week put [EU] Facepunch 10 at #865, inside the top 4% of ranked servers.

How full is [EU] Facepunch 10 right now?

Of 350 slots, 4 are taken on [EU] Facepunch 10 right now. The week's figures average 12 players and top out at 42. Over 48 hours, the highest average fell at 17:00 UTC, at 16 players.

Connection

What steps get you onto [EU] Facepunch 10?

In Rust, press F1 and enter client.connect 79.137.98.5:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players 350 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.