Rust Data LabData lab · live
Live readings Servers11,849 Players73,470 Populated3,705 Fresh wipes · 3h219 Sampled every 5 min

Element card · group Official · atomic number 1,105, its rank

[EU] Facepunch Large 2

Online 79.137.98.5:28020 checked 7m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 7/ 400 2% full Room to join
7-day average8peak 22
Rank · atomic number#1,105top 5%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak48players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 48 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 417
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    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 266/ 300
  3. 3 Ru Rustafied.com … 84
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average 84/ 100
  4. 4 Ma Magic Rust — L… 129
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 122 on average 129/ 300
  5. 5 Ru Rusty Moose |E… 108
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 56 on average 108/ 200
  6. 6 Ma MANHUNT | ДЛЯ … 82
    MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 42 on average 82/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Facepunch Large 2?

A procedural map of size 5,000 with seed 507294712 runs on [EU] Facepunch Large 2, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [EU] Facepunch Large 2 set, and what settings are in force?

The name of [EU] Facepunch Large 2 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The in-game Official tab of Rust includes it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [EU] Facepunch Large 2?

The name of [EU] Facepunch Large 2 points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 79.137.98.5:28020.

What Rust version does [EU] Facepunch Large 2 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Large 2 uses. The protocol must match for you to join; Steam will update your game.

How dependable is [EU] Facepunch Large 2 for staying online?

At the moment, [EU] Facepunch Large 2 is online. The uptime it reports suggests it restarted roughly 40 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EU] Facepunch Large 2 known for smooth running?

Server fps averaged 205 over the last 48 hours, with 169 as the lowest. The maximum entity count was 168,689, covering buildings, deployables and all else in the world. Up to 6,281 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [EU] Facepunch Large 2, and at what time?

The only wipe on [EU] Facepunch Large 2 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 19 hours ago. Its tags set out a wipe schedule of once a month.

On [EU] Facepunch Large 2, what happens when wipe day arrives?

Recent wipes on average reached 48 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Lists and tags

Which meanings sit behind the tags on [EU] Facepunch Large 2?

The game's server browser reads the tags [EU] Facepunch Large 2 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch Large 2 come up?

The Rust Data Lab lists that include [EU] Facepunch Large 2 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Large 2?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Large 2.

Player numbers

Against other Rust servers, where does [EU] Facepunch Large 2 place?

Player hours over the last week put [EU] Facepunch Large 2 at #1,105, inside the top 5% of ranked servers.

How full is [EU] Facepunch Large 2 right now?

At the moment [EU] Facepunch Large 2 has 7 of its 400 slots filled. The week's figures average 8 players and top out at 22. Peak time in the past 48 hours: 19:00 UTC, when the average was 16 players.

Getting on

What steps get you onto [EU] Facepunch Large 2?

You can connect by pressing F1 in Rust and entering client.connect 79.137.98.5:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players Player slots: 400.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc3
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.