Element card · group Official · atomic number 970, its rank
[EU] Facepunch 4
Online 79.137.98.8:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW26d ago | 81 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Facepunch 4?
A procedural map of size 4,500 with seed 793956150 runs on [EU] Facepunch 4, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on [EU] Facepunch 4?
Nothing in the name of [EU] Facepunch 4 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server details
In what location does [EU] Facepunch 4 sit?
Going by its name rather than a tag, [EU] Facepunch 4 points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 79.137.98.8:28015.
What Rust version does [EU] Facepunch 4 currently run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 4 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [EU] Facepunch 4 stay online?
Right now, [EU] Facepunch 4 is reachable. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [EU] Facepunch 4 hold a steady performance?
In the last 48 hours, it averaged 213 server fps, with a low of 183. Buildings, deployables and everything else in the world added up to as many as 134,565 entities. Up to 6,529 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [EU] Facepunch 4?
The only wipe on [EU] Facepunch 4 is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 7 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does [EU] Facepunch 4 look on the day of a wipe?
At their busiest, recent wipes averaged 81 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
What should you understand from the tags [EU] Facepunch 4 carries?
The game's server browser reads the tags [EU] Facepunch 4 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] Facepunch 4 come up?
The Rust Data Lab lists that include [EU] Facepunch 4 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 4?
Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch 4 is most likely run by the same operator as those.
Player numbers
Against other Rust servers, where does [EU] Facepunch 4 place?
[EU] Facepunch 4 sits at #970 for seven-day player hours, placing it in the top 4% of ranked servers.
How many players does [EU] Facepunch 4 have at the moment?
[EU] Facepunch 4 currently shows 3 players across 350 slots. The week's figures average 10 players and top out at 33. Over 48 hours, the highest average fell at 16:00 UTC, at 21 players.
How to join
What steps get you onto [EU] Facepunch 4?
In Rust, press F1 and enter client.connect 79.137.98.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
