Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group PvE · atomic number 1,119, its rank

Pop_Rust_PVE

Online 80.242.59.122:35000 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average8peak 25
Rank · atomic number#1,119top 5%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152011:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak36players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 36 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 27
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 27/ 300
  2. 2 Ru [US] RustEZ Sc… 32
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 32/ 200
  3. 3 Ru [US] RustEZ Su… 22
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 22/ 200
  4. 4 原倍 [坚果PVE]原倍养老/打怪… 33
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 33/ 100
  5. 5 Pv 1[PvE]Тульский… 27
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 27/ 200
  6. 6 Zo Zombie Land PV… 13
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 13/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Pop_Rust_PVE?

Pop_Rust_PVE runs a procedural map of size 5,000 with seed 1356798757; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Pop_Rust_PVE?

No gather rate appears in the name of Pop_Rust_PVE. Group size is capped at 21 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Pop_Rust_PVE?

There is no region on record for Pop_Rust_PVE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 80.242.59.122:35000.

On what Rust version does Pop_Rust_PVE operate?

On Windows, Pop_Rust_PVE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Pop_Rust_PVE stay up, and how reliable is its uptime?

At the moment, Pop_Rust_PVE is online. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Pop_Rust_PVE known for smooth running?

The last 48 hours show an average of 31 server fps and a minimum of 15. Buildings, deployables and everything else in the world added up to as many as 385,400 entities. Memory use peaked at 8,609 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Pop_Rust_PVE, and at what time?

Wiping once a month with the force wipe is what Pop_Rust_PVE does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 14 hours ago. Its tags set out a wipe schedule of once a month.

On Pop_Rust_PVE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 36 players. The latest wipe's peak fell 45 hours after it began.

Where it appears

Which meanings sit behind the tags on Pop_Rust_PVE?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts21 (Group limit): The team limit is 21; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Pop_Rust_PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pop_Rust_PVE appear in?

These themed Rust Data Lab lists carry Pop_Rust_PVE: Rust tutorial servers: the live sample, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Pop_Rust_PVE compare with other servers in the rankings?

Pop_Rust_PVE sits at #1,119 for seven-day player hours, placing it in the top 5% of ranked servers.

How many players does Pop_Rust_PVE have at the moment?

Of 200 slots, 0 are taken on Pop_Rust_PVE right now. Averaged over the past week: 8 players, peaking at 25. The busiest point in the last 48 hours came at 16:00 UTC, averaging 16 players.

Getting on

How can you connect to Pop_Rust_PVE?

You can connect by pressing F1 in Rust and entering client.connect 80.242.59.122:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://pop-pve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^t,^p,gmrust,cs168909,ts21,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts21
Group limit The team limit is 21.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.