Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Modded · atomic number 15,939, its rank

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Offline SA 83.223.173.30:28015 checked 22d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,939top 71% · #208 in SA
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC25d ago 3 – running 0
Tue 22 Sep, 10:04 UTC36d ago 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC39d ago 1 halved by day 1 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Lt LTG — Aim Trai… 1
    LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA SA · groups of 8+ · 2 on average 1/ 200
  2. 2 Ru RustReborn.gg … 1,193
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 710 on average 1,193/ 1,500
  3. 3 Ra R2 - Aim train… 391
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 215 on average 391/ 450
  4. 4 Ru RustGames.gg |… 153
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average 153/ 400
  5. 5 Do DOGFIGHT 2 | B… 139
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 65 on average 139/ 200
  6. 6 Ra R2 - Aim train… 56
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 36 on average 56/ 400

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is procedural at size 2,500 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build configured, and what rules apply?

No gather rate appears in the name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. With no change from the default, groups can hold up to 8 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build based in?

The SA tag is how [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself, in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 83.223.173.30:28015 is the address it uses.

What Rust version does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build currently run?

Rust network protocol 2634 and build 166652 on Windows is what [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build uses. The protocol must match for you to join; Steam will update your game.

How dependable is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build for staying online?

Right now [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline, with its last appearance 22 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe, and how often?

With no fixed rhythm, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 10 hours ago the current world was made.

On [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

How should you read the tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

These are the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; SA (South America): South America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build come up?

You will find [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live and Rust build and creative servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build place?

Seven-day player hours place [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at #15,939 overall, #208 in South America and in the top 71% of ranked servers.

What does the current player count on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build tell you?

The last recorded sighting of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was 22 days 20 hours ago, and it is offline now.

Getting on

What steps get you onto [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

You can connect by pressing F1 in Rust and entering client.connect 83.223.173.30:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

SA
South America South America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.