Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group PvE · atomic number 10,863, its rank

Shardfall Sanctum 1

Offline 86.21.233.58:28015 checked 11h ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,863top 49%
Last wipe19d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak251players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:47 UTC19d ago 1 – running 251
Fri 9 Oct, 00:17 UTC20d ago 501 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 39
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 39/ 300
  2. 2 Ru [US] RustEZ Sc… 35
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 35/ 200
  3. 3 Ru [US] RustEZ Su… 32
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  4. 4 宗门 [坚果PVE]宗门/合成/挂… 36
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 36/ 100
  5. 5 Pv 1[PvE]Тульский… 8
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 8/ 200
  6. 6 Zo Zombie Land PV… 43
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 43/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Shardfall Sanctum 1?

The map on Shardfall Sanctum 1 is procedural at size 3,500 with seed 42, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Shardfall Sanctum 1 set, and what settings are in force?

No gather rate appears in the name of Shardfall Sanctum 1. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

Which location is Shardfall Sanctum 1 based in?

No region is published by Shardfall Sanctum 1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.21.233.58:28015.

On what Rust version does Shardfall Sanctum 1 operate?

On Windows, Shardfall Sanctum 1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Shardfall Sanctum 1 stay up, and how reliable is its uptime?

Shardfall Sanctum 1 is not online at the moment; the last sighting was 11 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Does Shardfall Sanctum 1 hold a steady performance?

The last 48 hours show an average of 44 server fps and a minimum of 43. Buildings, deployables and everything else in the world added up to as many as 68,437 entities. The highest memory usage was 1,948 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Shardfall Sanctum 1, and at what time?

The only wipe on Shardfall Sanctum 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 19 days 10 hours ago. Wipes monthly, according to the schedule in its tags.

On Shardfall Sanctum 1, what happens when wipe day arrives?

Recent wipes on average reached 251 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Shardfall Sanctum 1?

The game's server browser reads the tags Shardfall Sanctum 1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Shardfall Sanctum 1 come up?

The Rust Data Lab lists that include Shardfall Sanctum 1 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Shardfall Sanctum 1 place?

Player hours over the last week put Shardfall Sanctum 1 at #10,863, inside the top 49% of ranked servers.

How full is Shardfall Sanctum 1 right now?

The last recorded sighting of Shardfall Sanctum 1 was 11 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 1 players.

Connection

How can you connect to Shardfall Sanctum 1?

Open the console with F1 in Rust and type client.connect 86.21.233.58:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.