Rust Data LabData lab · live
Live readings Servers11,653 Players49,451 Populated3,194 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 13,767, its rank

Test1 Server

Offline 90.154.73.99:28015 checked 21d ago

monthly wipes vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,767top 61%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 30
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 30/ 300
  2. 2 Ru [US] RustEZ Sc… 24
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 24/ 200
  3. 3 Ru [US] RustEZ Su… 25
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 25/ 200
  4. 4 Pv 1[PvE]Тульский… 26
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 26/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 37
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 37/ 100
  6. 6 Zo Zombie Land PV… 0
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Test1 Server?

The map on Test1 Server is procedural, made by the game.

How is Test1 Server configured, and what rules apply?

Nothing in the name of Test1 Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

In what location does Test1 Server sit?

There is no region on record for Test1 Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 90.154.73.99:28015.

Which Rust version is Test1 Server on?

On Windows, Test1 Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test1 Server for staying online?

Right now Test1 Server is offline, with its last appearance 21 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Test1 Server?

An estimate from the force wipe puts the next wipe on Test1 Server. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

Tags, lists

What should you understand from the tags Test1 Server carries?

These are the tags Test1 Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Test1 Server appear in?

The Rust Data Lab lists that include Test1 Server are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Test1 Server compare with other servers in the rankings?

Test1 Server sits at #13,767 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on Test1 Server tell you?

The last recorded sighting of Test1 Server was 21 days 20 hours ago, and it is offline now.

Connection

What is the way to join Test1 Server?

In Rust, press F1 and enter client.connect 90.154.73.99:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.