Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group PvE · atomic number 4,113, its rank

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 2h ago

vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,113top 19% · #691 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 203
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203/ 2,000
  2. 2 Ch Chrayntopia ♡ … 75
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 75/ 200
  3. 3 Ru [US] RustEZ Sc… 40
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40/ 200
  4. 4 Ru [US] RustEZ Su… 32
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  5. 5 Or Orange Dream |… 18
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 36 on average 18/ 200
  6. 6 Zo Zombie Land PV… 23
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

A procedural map of size 4,500 with seed 1337 runs on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> set, and what settings are in force?

No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit?

The NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and its region code is us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.229.114.24:28075 is the address it uses.

What Rust version does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> currently run?

On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> for staying online?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is live as of now. About 44 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> perform?

In the last 48 hours, it averaged 51 server fps, with a low of 18. The maximum entity count was 168,013, covering buildings, deployables and all else in the world. Up to 14,770 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The record holds too few of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 42 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Lists and tags

What should you understand from the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> carries?

gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus5 (Region code): Its region code reads us5; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear in?

The Rust Data Lab lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> place?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #4,113 on seven-day player hours, #691 in North America, and in the top 19% of all ranked servers.

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> have at the moment?

At the moment <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has 1 of its 300 slots filled. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.

Connection

What is the way to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.24:28075, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players It has 300 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus5
Region code Its region code reads us5.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.