Element card · group PvE · atomic number 4,113, its rank
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Online NA · us5 91.229.114.24:28075 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:09 UTC24d ago | 2 | – | running | 2 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
A procedural map of size 4,500 with seed 1337 runs on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What rules has <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> set, and what settings are in force?
No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
In what location does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit?
The NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and its region code is us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.229.114.24:28075 is the address it uses.
What Rust version does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> currently run?
On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> for staying online?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is live as of now. About 44 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> perform?
In the last 48 hours, it averaged 51 server fps, with a low of 18. The maximum entity count was 168,013, covering buildings, deployables and all else in the world. Up to 14,770 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The record holds too few of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.
How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 42 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
What should you understand from the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> carries?
gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus5 (Region code): Its region code reads us5; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear in?
The Rust Data Lab lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> place?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #4,113 on seven-day player hours, #691 in North America, and in the top 19% of all ranked servers.
How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> have at the moment?
At the moment <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has 1 of its 300 slots filled. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.
Connection
What is the way to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
You can connect by pressing F1 in Rust and entering client.connect 91.229.114.24:28075, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
