Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 8,231, its rank

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 7m ago

weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,231top 37% · #1188 in NA
Last wipe2d agoweekly schedule
Next wipe4d 20hMon 2 Nov, 17:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 20h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 4d 20hMon 2 Nov, 17:43 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 11d 20hMon 9 Nov, 17:43 UTC
  4. 18d 20hMon 16 Nov, 17:43 UTC
  5. 25d 20hMon 23 Nov, 17:43 UTC
  6. 32d 20hMon 30 Nov, 17:43 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 39d 20hMon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server | Map Pre-Release for Canadian Chill?

A procedural map of size 4,250 with seed 1337 runs on Test Server | Map Pre-Release for Canadian Chill, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is Test Server | Map Pre-Release for Canadian Chill configured, and what rules apply?

The name of Test Server | Map Pre-Release for Canadian Chill carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Test Server | Map Pre-Release for Canadian Chill based in?

In North America, with the NA tag, is where Test Server | Map Pre-Release for Canadian Chill lists itself, and the region code it gives is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.229.114.90:28040.

Which Rust version is Test Server | Map Pre-Release for Canadian Chill on?

On Linux, Test Server | Map Pre-Release for Canadian Chill is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Test Server | Map Pre-Release for Canadian Chill for staying online?

Test Server | Map Pre-Release for Canadian Chill is live as of now. About 44 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Is Test Server | Map Pre-Release for Canadian Chill known for smooth running?

In the last 48 hours, it averaged 60 server fps, with a low of 50. The entity count reached 104,541, including buildings, deployables and all other world items. The highest memory usage was 4,673 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Test Server | Map Pre-Release for Canadian Chill wipe, and how often?

Following the tag is the best the prediction can do for Test Server | Map Pre-Release for Canadian Chill, whose record holds too few wipes to confirm its schedule. Due next on Monday 2 November at 17:43 UTC is its wipe. The world it is running now dates from 2 days 1 hours ago. The tags state that wipes happen weekly.

On Test Server | Map Pre-Release for Canadian Chill, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Tags, lists

Which meanings sit behind the tags on Test Server | Map Pre-Release for Canadian Chill?

The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server | Map Pre-Release for Canadian Chill come up?

You will find Test Server | Map Pre-Release for Canadian Chill on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player counts

How does Test Server | Map Pre-Release for Canadian Chill compare with other servers in the rankings?

Test Server | Map Pre-Release for Canadian Chill is #8,231 on seven-day player hours, #1,188 in North America, and in the top 37% of all ranked servers.

How many players does Test Server | Map Pre-Release for Canadian Chill have at the moment?

Test Server | Map Pre-Release for Canadian Chill currently shows 0 players across 10 slots. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 03:00 UTC, when the average was 1 players.

Connection

What is the way to join Test Server | Map Pre-Release for Canadian Chill?

Open the console with F1 in Rust and type client.connect 91.229.114.90:28040. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.chill-rust.ca/.

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.